and the player base grows.
and the player base grows.
Losing players every day, just put every mp dev on getting server files out so modders can fix the game for TW, as soon as we get private servers native will be forgotten anyway...they are wasting their time.
I think the only reason they haven't enabled friendly fire in siege yet is because it would require more active monitoring of their servers in regards to trolls which they may not have the resources to do at the moment. I agree that having friendly fire on would be much better.The only issue is that, once there is friendly fire, griefers will be there aswell, so a kick poll system might have to be considered
Siege could use a "friendly fire" mode aswell, there's just more tension when you cant blindy swing/shoot at enemies without the risk of hitting your teammates
i think for multiplayer the beta branch is especially damaging aswell, since people wont just swap versions when they commit for spTo be honest, I really don't disagree that the player base can and will grow. Warband's playerbase has grown/shrunk over periods time too despite it being out for a much longer period. Multiplayer games have this happen all the time, a recent example: planetside 2. If Taleworlds keep working on the game which they will, the MP player count will go up and much further down. Especially when the one life mode is released, that is what most people are watching for in my experience.
Yes that's my thoughts on the beta branch too for multiplayer. I haven't tried the beta branch for multi yet this patch as I don't think they'd be OCE servers for it. Is there a beta server for EU? I saw NIN3 made some comments about map changes for current beta patch which I am keen to try.i think for multiplayer the beta branch is especially damaging aswell, since people wont just swap versions when they commit for sp
Not for a game that just came out. The playerbase in multiplayer fell down a massive cliff.I think the only reason they haven't enabled friendly fire in siege yet is because it would require more active monitoring of their servers in regards to trolls which they may not have the resources to do at the moment. I agree that having friendly fire on would be much better.
Indeed
MP is dying fast because the devs mostly ignore the community feedback and focus on changes like tweaking stats and costs of already created content. This is a joke. How hard is it to change a few stats around?
"Hey guys we are really excited to show you the changes we've been working on, we changed the cost of some classes and the armor of some classes, IT WAS REALLY HARD WORK! Oh, no updates on implementing any content that was in Warband,even in the closed beta Warband."
Hire outside of Turkey and your game might suck less, doubt it though with the mismanagement TW has displayed throughout the community testing of Bannerlord.
Yeah they listened during early beta and during alpha when people said the class system as only system isn't going to work for much gamemodes.They don't ignore the community feedback, they only don't implement things, which they dont want to have in the game and I trust their judgement. Some things might take a while and others, like changing the cost of some armor parts can get implemented directly, that doesent mean they just do nothing. They want the best Bannerlord possible, as we all do, you can be sure about that.
Yeah they listened during early beta and during alpha when people said the class system as only system isn't going to work for much gamemodes.
I love the new upcoming class system it looks great
No that was the joke, we told them countless times it wasnt a good idea and it wont be changed. The community and the developers have different opinions on what should and shouldnt be changed, what is and what isnt a priority.They are still listening, beleave me
And new class system? Did I miss something?
Because Turks can't make good game developers? That's ridiculous. They also do hire outside of Turkey for a fact, but that doesn't fit your narrative, does it? Don't make more comments like this.Hire outside of Turkey and your game might suck less, doubt it though with the mismanagement TW has displayed throughout the community testing of Bannerlord.
You got that exactly wrong, clutching your pearls doesn't change my meaning/intent.Because Turks can't make good game developers? That's ridiculous. They also do hire outside of Turkey for a fact, but that doesn't fit your narrative, does it? Don't make more comments like this.