Update notes — February 27

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Hi everyone,

The first post-release update for 'Caribbean!' is coming today. A little clarification: right now we're focusing on things the community considered the most critical for our game.

battle_s.jpg

Update notes:

- The classic M&B troop control system was combined with our new order system. You can either control troop types with hotkeys or give out orders for selected troops with the mouse.
- Returned old loot system. Loot won't be accessible in as large amounts as before, but players will be able to lay their hands on a set of old boots and hats from defeated bandits.
- Changed player icon on the tactical map, now the player is marked as an arrow which depends on player's view direction.
- Dramatically decreased ramming damage which previously could cause flagship's sinking upon boarding.
- Added new siege location.
- Added quick-access button for player's 'Storage' in a town if he has any property there.
- Bartender in the tavern now gives a hint on where you can find companions.
- Removed additional damage to player's crew during boarding which could lead to illogical loss of sailors.
- Fixed a bug which caused loss in boarding if the player had low HP even after he won the fight.
- Fixed a bug which caused 'NO_STRING' messages to appear in the shipwright's menu if a shipyard didn't have ships for sale.

We'll keep working on two directions: fixing the most unpleasant bugs and filling the game with new content as well as more diverse gameplay.
 
I am having some problems with how formations work now, we need that little flag to tell where we are leading our soldiers, doesn't need to be a flag, could be an anchor or something. Good stuff anyway, it was really annoying to access the map for a charge, now is better.
 
Still waiting for the devs to flesh everything out before I actually play the game. (bought it on release)

Don't want to experience another VC. Good luck devs!
 
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