Saxnot said:
Yes, Sandisomething and Frosty Battle are the most played maps in ENL DIV. A which is fine but a better balance would be much appreciated. We have a lot of Factions and maps to choose from which should be played fairly equally during the tournament imo.
In Division A, 4 get played twice, the other 6 get played once. There's no real way to make it more balanced, without changing the number of maps.
Personally, I think playing on maps you don't like is one of the benefits of the ENL. Seeing how teams adapt and cope with different situations makes match ups more interesting. I know San'di'boush in particular has split opinion quite a lot but I think a large amount of people genuinely quite like that map. DR had a match with CoR the other day and they played San'di'boush especially well, often sending us down the wrong streets and pinning us in bad situations. As for Frosty Battle, that's actually my favourite of the new maps. Having it compact but still open means that the classes are really well balanced and it definitely tests teams' abilities to play an active game.
I have no idea what you mean by "****-optimized".
I'll look into adapting a fix for the ladders for the next cycle. I already sort of knew they messed with cav and it's an engine bug more than anything... might be a way to fix it though.
Anyway, good luck to all teams in these remaining matches.