Arch3r Sunar:Invasion modu kodları

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Kızgın çiftçilerin geldiği yeni bir mod çıktı! 1000'lercesini kesseniz bile gelmeye devam edecekler, ümidiniz kalmayacak. Ama merak etmeyin yeni elde siz de yeniden doğacaksınız.

Özellikler:
-Yeni istila modu
-Yeni istilacı ulus (Oynanamaz)
-Zilyonlarca Bot
-Her seferinde daha da güçlenen botlar
-Her Boss'tan sonra yeniden doğma


Battle For Calradia için yapıldı.Arch3ra mesaj atmıştım kodları vermesi için.O da Ttamam Açık kaynak olarak vereceğim dedi.Genel olarak sırayla botların sizi istila ettiği modun kodları.Bu kodlardan çok mod çıkar. :wink:
Modun Konusu: http://forums.taleworlds.com/index.php/topic,100090.0.html

Dosyalar:-----------------------------------------------------------------------
Header_commons

Search for:
Code:
#multiplayer game type indices
Change:
Code:
multiplayer_num_game_types                   = 7
to:
Code:
multiplayer_game_type_invasion               = 7 #tBfC
multiplayer_num_game_types                   = 8 #tBfC
-----------------------------------------------------------------------
Header_troops

Search for:
Code:
str_30           = bignum | 0x0000001e
Add under that line:
Code:
str_90           = bignum | 0x0000005A #tBfC edit
str_200          = bignum | 0x0000008C #tBfC edit
-----------------------------------------------------------------------
Module_constants

Search for:
Code:
slot_player_spawn_count                        = 39
Add under that line:
Code:
##tBfC
slot_tbfc_respawn                 = 50
##tBfC
-----------------------------------------------------------------------
Module_factions

Search for:
Code:
  ("kingdom_6",  "Sarranid Sultanate",  0, 0.9, [("outlaws",-0.05),("peasant_rebels", -0.1),("deserters", -0.02),("mountain_bandits", -0.05),("forest_bandits", -0.05)], [], 0xDDDD33),
Add under that line:
Code:
##tBfC##
  ("kingdom_invaders",  "Invaders",  0, 0.9, [("outlaws",-0.05),("peasant_rebels", -0.1),("deserters", -0.02),("mountain_bandits", -0.05),("forest_bandits", -0.05)], [], 0x888888),
##tBfC##
-----------------------------------------------------------------------

Module_mission_templates
Search for:
Code:
multiplayer_server_spawn_bots = (
Do the following two times:
Code:
Search for:
       (this_or_next|eq, "$g_multiplayer_game_type", multiplayer_game_type_battle),
Add under that:
Code:
   ##tBfC##
       (this_or_next|eq, "$g_multiplayer_game_type", multiplayer_game_type_invasion),
   ##tBfC##
----
Search for:
Code:
       (else_try),
          (this_or_next|eq, "$g_multiplayer_game_type", multiplayer_game_type_battle),
          (eq, "$g_multiplayer_game_type", multiplayer_game_type_destroy),
      
          (try_begin),
            (eq, ":selected_team", 0),
            (assign, reg0, 0),
          (else_try),
            (assign, reg0, 32),
          (try_end),
       (else_try),
          (call_script, "script_multiplayer_find_spawn_point", ":selected_team", 0, ":is_horseman"), 
        (try_end),

And change it to:
Code:
        (else_try),
          (this_or_next|eq, "$g_multiplayer_game_type", multiplayer_game_type_battle),
          (eq, "$g_multiplayer_game_type", multiplayer_game_type_destroy),
      
          (try_begin),
            (eq, ":selected_team", 0),
            (assign, reg0, 0),
          (else_try),
            (assign, reg0, 32),
          (try_end),
    ##tBfC##
        (else_try),
          (eq, "$g_multiplayer_game_type", multiplayer_game_type_invasion),

          (try_begin),
            (eq, ":selected_team", 0),
            (store_random_in_range, reg0, 0, 2),
          (else_try),
            (store_random_in_range, reg0, 32, 40),
          (try_end),
    ##tBfC##
        (else_try),
          (call_script, "script_multiplayer_find_spawn_point", ":selected_team", 0, ":is_horseman"), 
        (try_end),
--------
Search for:
Code:
multiplayer_server_check_end_map = (

Do the following 2 times:
Search for:
Code:
      (this_or_next|eq, "$g_multiplayer_game_type", multiplayer_game_type_battle),
Add under that:
Code:
   ##tBfC##
       (this_or_next|eq, "$g_multiplayer_game_type", multiplayer_game_type_invasion),
   ##tBfC##

------
Add under:
Code:
(neq, "$g_multiplayer_game_type", multiplayer_game_type_battle),
This:
Code:
    ##tBfC##    
      (neq, "$g_multiplayer_game_type", multiplayer_game_type_invasion), #battle mod has different end map condition by time
    ##tBfC##
-------

See the following post for the rest:
Bunu indir Link: http://www.filefront.com/16353753/invasion.rar


Search for:
Code:
  (
	"bandit_lair",mtf_battle_mode,charge,
    "Ambushing a bandit lair",
Add above that the following gamemode code (warning, huge!):


Module_presentations

Do the following 6 times!
Search for:
Code:
        (this_or_next|eq, "$g_multiplayer_game_type", multiplayer_game_type_battle),
Add under that:
Code:
      #tBfC
        (this_or_next|eq, "$g_multiplayer_game_type", multiplayer_game_type_invasion),
      #tBfC
Search for:
Code:
          (neq, "$g_multiplayer_game_type", multiplayer_game_type_battle),
Add under that:
Code:
       #tBfC
          (neq, "$g_multiplayer_game_type", multiplayer_game_type_invasion),
       #tBfC
--------------------------------------------------------------------
Module_scenes

Search for:
Code:
  ("random_multi_steppe_large", sf_generate|sf_randomize|sf_auto_entry_points, "none", "none", (0,0),(100, 100), -0.5, "0x000000012a00d8630009fe7f0004406900002920001e4f81",
    [],[], "outer_terrain_steppe"),
Add under that:
Code:
##tBfC
  ("tbfc_invasion_1",sf_generate,"none", "none", (0,0),(100,100),-100,"0x00000000300005000005ad7400005ab600002ab200004262",
    [],[],"outer_terrain_plain"), 
  ("tbfc_invasion_2",sf_generate,"none", "none", (0,0),(100,100),-100,"0x30054da28004050000005a76800022aa00002e3b",
    [],[],"outer_terrain_plain"), 
  ("tbfc_invasion_3",sf_generate,"none", "none", (0,0),(100,100),-100,"0x00000000300005000005ad7400005ab600002ab200004262 ",
    [],[],"outer_terrain_plain"), 
  ("tbfc_invasion_4",sf_generate,"none", "none", (0,0),(100,100),-100,"0x00000000300005000005ad7400005ab600002ab200004262 ",
    [],[],"outer_terrain_plain"), 
  ("tbfc_invasion_5",sf_generate,"none", "none", (0,0),(100,100),-100,"0x00000000300005000005ad7400005ab600002ab200004262 ",
    [],[],"outer_terrain_plain"), 
  ("tbfc_invasion_6",sf_generate,"none", "none", (0,0),(100,100),-100,"0x000000024003d7d20007d1f40000374100001e120000097b ",
    [],[],"outer_terrain_plain"), 
  ("tbfc_invasion_7",sf_generate,"none", "none", (0,0),(100,100),-100,"0x0000000140029bbc0006799b000009cb0000720000006555 ",
    [],[],"outer_terrain_plain"), 
  ("tbfc_invasion_8",sf_generate,"none", "none", (0,0),(100,100),-100,"0xa00363638005c16d00003c82000037e000002303",
    [],[],"outer_terrain_plain"),   
  ("tbfc_invasion_9",sf_generate,"none", "none", (0,0),(100,100),-100,"0x000000024003d7d20007d1f40000374100001e120000097b",
    [],[],"outer_terrain_desert"),   
##tBfC
--------------------------------------------------------------------
Module_strings

Search for:
Code:
  ("multi_scene_15", "Random Steppe (Large)"),
Add under that:
Code:
##tBfC The Battle for Calradia##
  ("tbfc_invasion_1", "Pass of Thermopylae"), 
  ("tbfc_invasion_2", "The Countryside"), 
  ("tbfc_invasion_3", "The Hill"), 
  ("tbfc_invasion_4", "Deep Forest"), 
  ("tbfc_invasion_5", "The Castle"), 
  ("tbfc_invasion_6", "Dungeons"), 
  ("tbfc_invasion_7", "The Pit"), 
  ("tbfc_invasion_8", "Helms Deep"), 
  ("tbfc_invasion_9", "The Island"), 

##tBfC The Battle for Calradia##

Search for:
Code:
  ("multi_game_type_7", "Siege"),
Add under that:
Code:
  ("multi_game_type_8", "Invasion"), ##tBfC


--------------------------------------------------------------------
Module_scripts
Do the following 4 times:
Search for:
Code:
           (this_or_next|eq, "$g_multiplayer_game_type", multiplayer_game_type_battle),
Add under that:
Code:
## tBfC ##
           (this_or_next|eq, "$g_multiplayer_game_type", multiplayer_game_type_invasion),
## tBfC ##
----
Do the following 3 times:
Search for:
Code:
       (neq, "$g_multiplayer_game_type", multiplayer_game_type_battle),
Add under that:
Code:
## tBfC ##
       (neq, "$g_multiplayer_game_type", multiplayer_game_type_invasion),
## tBfC ##
----
Do the following 6 times:
Search for:
Code:
         (neq, ":mission_template_id", "mt_multiplayer_bt"),
Add under that:
Code:
##tBfC##
         (neq, ":mission_template_id", "mt_multiplayer_iv"),
##tBfC##
----
Do the following 2 times:
Search for:
Code:
     (else_try),
       (eq, ":game_type", multiplayer_game_type_battle),
       (assign, ":selected_mt", "mt_multiplayer_bt"),
Add under that:
Code:
##tBfC##
     (else_try),
       (eq, ":game_type", multiplayer_game_type_invasion),
       (assign, ":selected_mt", "mt_multiplayer_iv"),
##tBfC##
----

Search for:
Code:
      (this_or_next|eq, "$g_multiplayer_game_type", multiplayer_game_type_battle),
Add under that:
Code:
    ##tBfC ##
       (this_or_next|eq, "$g_multiplayer_game_type", multiplayer_game_type_invasion),
     ##tBfC ##
----

Search for:
Code:
         (neq, "$g_multiplayer_game_type", multiplayer_game_type_battle),
Add under that:
Code:
     ##tBfC ##
         (neq, "$g_multiplayer_game_type", multiplayer_game_type_invasion),
     ##tBfC ##
----
Go to the script:
Code:
multiplayer_fill_map_game_types
Add under:
Code:
      (else_try),
        (eq, ":game_type", multiplayer_game_type_siege),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin, "scn_multi_scene_3"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 1, "scn_multi_scene_8"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 2, "scn_multi_scene_10"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 3, "scn_multi_scene_13"),
        (assign, ":num_maps", 4),

This:
Code:
##tBfC maps#
      (else_try),
        (eq, ":game_type", multiplayer_game_type_invasion),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin , "scn_tbfc_invasion_1"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 1, "scn_tbfc_invasion_2"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 2, "scn_tbfc_invasion_3"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 3, "scn_tbfc_invasion_4"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 4, "scn_tbfc_invasion_5"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 5, "scn_tbfc_invasion_6"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 6, "scn_tbfc_invasion_7"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 7, "scn_tbfc_invasion_8"),
        (troop_set_slot, "trp_multiplayer_data", multi_data_maps_for_game_type_begin + 8, "scn_tbfc_invasion_9"),
        (assign, ":num_maps", 9),
##tBfC maps#
--------------------------------------------------------------------------------
Module_troops

Search for:
Code:
  ["sarranid_horseman_multiplayer_ai","Sarranid Horseman","Sarranid Horsemen",tf_mounted|tf_guarantee_boots|tf_guarantee_armor|tf_guarantee_helmet|tf_guarantee_horse|tf_guarantee_shield,0,0,fac_kingdom_6,
   [itm_lance,itm_arabian_sword_b,itm_scimitar_b,itm_mace_4,itm_tab_shield_small_round_b,
    itm_sarranid_mail_shirt,itm_sarranid_boots_b,itm_sarranid_boots_c,itm_sarranid_horseman_helmet,itm_courser,itm_hunter],
   def_attrib_tbfc|level(20),wp_melee(100),knows_common|knows_riding_4|knows_ironflesh_2|knows_shield_2|knows_power_strike_3,swadian_face_young_1, swadian_face_old_2],
Add under that:
Code:
##tBfC
  ["invader_multiplayer_ai","Invader","Invaders",0,0,0,fac_kingdom_invaders,
   [itm_club,itm_rawhide_coat,itm_stones,itm_woolen_cap,itm_woolen_cap,itm_nomad_boots,itm_wrapping_boots],
   def_attrib|level(8),wp(60),knows_common|knows_power_strike_2,bandit_face1, bandit_face2],
  ["invaderb_multiplayer_ai","Invader","Invaders",0,0,0,fac_kingdom_invaders,
   [itm_falchion,itm_pelt_coat,itm_felt_hat,itm_wrapping_boots],
   def_attrib|level(8),wp(60),knows_common|knows_power_strike_2,bandit_face1, bandit_face2],
##tBfC
----

Search for:
Code:
 ["multiplayer_end","{!}multiplayer_end","{!}multiplayer_end", 0, 0, 0, fac_kingdom_5, [], 0, 0, 0, 0, 0],
Add under that:
Code:
##Invasion tBfC##
  ["invader1_multiplayer_ai","Invader","Invaders",0,0,0,fac_kingdom_invaders,
   [itm_club,itm_rawhide_coat,itm_stones,itm_woolen_cap,itm_woolen_cap,itm_nomad_boots,itm_wrapping_boots],
   def_attrib|level(8),wp(60),knows_common|knows_power_strike_2,bandit_face1, bandit_face2],
  ["invader2_multiplayer_ai","Invader","Invaders",0,0,0,fac_kingdom_invaders,
   [itm_falchion,itm_pelt_coat,itm_felt_hat,itm_wrapping_boots],
   def_attrib|level(8),wp(60),knows_common|knows_power_strike_2,bandit_face1, bandit_face2],
  ["invader3_multiplayer_ai","Invader","Invaders",0,0,0,fac_kingdom_invaders,
   [itm_falchion,itm_rawhide_coat,itm_woolen_cap,itm_wrapping_boots],
   def_attrib|level(8),wp(60),knows_common|knows_power_strike_2,bandit_face1, bandit_face2],
##Extra
  ["invader_new_1_multiplayer_ai","Invader","Invaders",0,0,0,fac_kingdom_invaders,
   [itm_scythe,itm_pelt_coat,itm_woolen_cap,itm_stones,itm_nomad_boots],
   def_attrib|level(8),wp(60),knows_common|knows_power_strike_2,bandit_face1, bandit_face2],
  ["invader_new_2_multiplayer_ai","Invader","Invaders",0,0,0,fac_kingdom_invaders,
   [itm_scythe,itm_rawhide_coat,itm_straw_hat,itm_stones,itm_wrapping_boots],
   def_attrib|level(8),wp(60),knows_common|knows_power_strike_2,bandit_face1, bandit_face2],
#  ["invader_new_3_multiplayer_ai","Invader","Invaders",0,0,0,fac_kingdom_invaders,
#   [itm_invader_shovel,itm_pelt_coat,itm_straw_hat,itm_nomad_boots],
#   def_attrib|level(8),wp(60),knows_common|knows_power_strike_2,bandit_face1, bandit_face2],
#  ["invader_new2_4_multiplayer_ai","Invader","Invaders",0,0,0,fac_kingdom_invaders,
#   [itm_invader_shovel,itm_rawhide_coat,itm_woolen_cap,itm_wrapping_boots],
#   def_attrib|level(8),wp(60),knows_common|knows_power_strike_2,bandit_face1, bandit_face2],
#  ["invader_new2_5_multiplayer_ai","Invader","Invaders",0,0,0,fac_kingdom_invaders,
#   [itm_melon,itm_stones,itm_rawhide_coat,itm_woolen_cap,itm_wrapping_boots],
#   def_attrib|level(8),wp(60),knows_common|knows_power_strike_2,bandit_face1, bandit_face2],
#  ["invader_new2_6_multiplayer_ai","Invader","Invaders",0,0,0,fac_kingdom_invaders,
#   [itm_plank_with_nails,itm_rawhide_coat,itm_woolen_cap,itm_wrapping_boots],
#   def_attrib|level(8),wp(60),knows_common|knows_power_strike_2,bandit_face1, bandit_face2],
#  ["invader_new2_7_multiplayer_ai","Invader","Invaders",0,0,0,fac_kingdom_invaders,
#   [itm_plank_with_nails_rusty,itm_pelt_coat,itm_woolen_cap,itm_wrapping_boots],
#   def_attrib|level(8),wp(60),knows_common|knows_power_strike_2,bandit_face1, bandit_face2],
  ["invader_new2_8_multiplayer_ai","Invader","Invaders",0,0,0,fac_kingdom_invaders,
   [itm_spiked_mace,itm_rawhide_coat,itm_woolen_cap,itm_stones,itm_wrapping_boots],
   def_attrib|level(8),wp(60),knows_common|knows_power_strike_2,bandit_face1, bandit_face2],
#  ["invader_new2_9_multiplayer_ai","Invader","Invaders",0,0,0,fac_kingdom_invaders,
#   [itm_pitch_fork_rusty,itm_pelt_coat,itm_straw_hat,itm_nomad_boots],
#   def_attrib|level(8),wp(60),knows_common|knows_power_strike_2,bandit_face1, bandit_face2],
#  ["invader_new3_1_multiplayer_ai","Invader","Invaders",0,0,0,fac_kingdom_invaders,
#   [itm_club_rusty,itm_rawhide_coat,itm_woolen_cap,itm_nomad_boots],
#   def_attrib|level(8),wp(60),knows_common|knows_power_strike_2,bandit_face1, bandit_face2],
##Extra
  ["invader4_multiplayer_ai","Invader","Invaders",0,0,0,fac_kingdom_invaders,
   [itm_pitch_fork,itm_pelt_coat,itm_woolen_cap,itm_stones,itm_nomad_boots],
   def_attrib|level(8),wp(60),knows_common|knows_power_strike_2,bandit_face1, bandit_face2],
  ["invader5_multiplayer_ai","Invader","Invaders",0,0,0,fac_kingdom_invaders,
   [itm_butchering_knife,itm_rawhide_coat,itm_felt_hat,itm_nomad_boots],
   def_attrib|level(8),wp(60),knows_common|knows_power_strike_2,bandit_face1, bandit_face2],

  ["invader6_multiplayer_ai","Tank","Tanks",0,0,0,fac_kingdom_invaders,
   [itm_one_handed_battle_axe_b,itm_tab_shield_round_a,itm_mail_hauberk,itm_mail_boots],
   def_attrib|str_30|level(12),wp(90),knows_common|knows_ironflesh_10|knows_power_strike_2,bandit_face1, bandit_face2],
##Extra
  ["invader_new_3_multiplayer_ai","Tank","Tanks",0,0,0,fac_kingdom_invaders,
   [itm_bastard_sword_b,itm_tab_shield_round_a,itm_mail_hauberk,itm_mail_boots,itm_warhorse],
   def_attrib|str_30|level(12),wp(90),knows_common|knows_ironflesh_5|knows_power_strike_2|knows_riding_4,bandit_face1, bandit_face2],  
  ["invader_new_4_multiplayer_ai","Horde","Hordes",0,0,0,fac_kingdom_invaders,
   [itm_sledgehammer,itm_leather_jerkin,itm_skullcap,itm_mail_boots],
   def_attrib|str_30|level(12),wp(90),knows_common|knows_ironflesh_10|knows_power_strike_4,bandit_face1, bandit_face2],
##Extra
  ["invader7_multiplayer_ai","Tank","Tanks",0,0,0,fac_kingdom_invaders,
   [itm_mace_3,itm_tab_shield_round_a,itm_mail_hauberk,itm_mail_boots,itm_leather_cap],
   def_attrib|str_30|level(12),wp(90),knows_common|knows_ironflesh_10|knows_power_strike_2,bandit_face1, bandit_face2],

  ["invader8_multiplayer_ai","Horde","Hordes",0,0,0,fac_kingdom_invaders,
   [itm_crossbow,itm_bolts,itm_padded_cloth,itm_skullcap,itm_mail_boots],
   def_attrib|level(12),wp(90),knows_common|knows_ironflesh_2|knows_power_strike_4,bandit_face1, bandit_face2],
##Extra  
  ["invader9_new_multiplayer_ai","Horde","Hordes",0,0,0,fac_kingdom_invaders,
   [itm_nomad_bow,itm_arrows,itm_padded_cloth,itm_skullcap,itm_ankle_boots],
   def_attrib|level(12),wp(90)|wp_archery(200),knows_common|knows_ironflesh_2|knows_power_draw_2|knows_horse_archery_2,bandit_face1, bandit_face2],
##Extra
  ["invader9_multiplayer_ai","Horde","Hordes",0,0,0,fac_kingdom_invaders,
   [itm_javelin,itm_ragged_outfit,itm_mail_coif,itm_mail_boots,itm_glaive],
   def_attrib|level(12),wp(90),knows_common|knows_ironflesh_2|knows_power_strike_4,bandit_face1, bandit_face2],

  ["invader10_multiplayer_ai","Tough guy","Tough guy",0,0,0,fac_kingdom_invaders,
   [itm_banded_armor,itm_splinted_leather_greaves,itm_mail_mittens,itm_mail_coif,itm_tab_shield_kite_d, itm_arabian_sword_b],
   def_attrib|str_22|level(16),wp(90),knows_common|knows_ironflesh_6|knows_power_strike_4,bandit_face1, bandit_face2],
  ["invader11_multiplayer_ai","Tough guy","Tough guy",0,0,0,fac_kingdom_invaders,
   [itm_banded_armor,itm_splinted_leather_greaves,itm_mail_mittens,itm_norman_helmet,itm_shortened_voulge],
   def_attrib|str_22|level(16),wp(90),knows_common|knows_ironflesh_6|knows_power_strike_4,bandit_face1, bandit_face2],

  ["invader12_multiplayer_ai","Juggernaut","Juggernauts",0,0,0,fac_kingdom_invaders,
   [itm_cuir_bouilli,itm_gauntlets,itm_full_helm,itm_iron_greaves,itm_military_cleaver_c, itm_tab_shield_pavise_d],
   def_attrib|str_200|level(20),wp(90),knows_common|knows_ironflesh_10|knows_power_strike_10,bandit_face1, bandit_face2],
  ["invader13_multiplayer_ai","Shocker","Shockers",0,0,0,fac_kingdom_invaders,
   [itm_scale_armor,itm_gauntlets, itm_bascinet_3, itm_iron_greaves,itm_reveran_voulge],
   def_attrib|str_90|level(20),wp(90),knows_common|knows_athletics_9|knows_ironflesh_4|knows_power_strike_4,bandit_face1, bandit_face2],

  ["invader20_multiplayer_ai","Bonus_Weapon","Bonus_Weapons",0,0,0,fac_kingdom_invaders,
   [itm_military_cleaver_c],
   def_attrib|level(3),wp(10),knows_common|knows_athletics_10,bandit_face1, bandit_face2],

  ["invader_boss1","Achtung, Panzer!","Achtung, Panzer!",0,0,0,fac_kingdom_invaders,
   itm_heraldic_mail_with_surcoat,   itm_bascinet_3, itm_black_greaves, itm_tab_shield_small_round_c, itm_military_cleaver_c],
   def_attrib|str_200|level(90),wp(100),knows_common|knows_ironflesh_10,bandit_face1, bandit_face2],
  ["invader_boss2","MEEP MEEP","MEEP MEEPs",0,0,0,fac_kingdom_invaders,
   [itm_warhorse, itm_heraldic_mail_with_surcoat,   itm_bascinet_3, itm_black_greaves,  itm_voulge],
   def_attrib|str_20|agi_15|level(90),wp(200),knows_common|knows_ironflesh_10|knows_athletics_10,bandit_face1, bandit_face2],
  ["invader_boss3","Arch3r","Arch3r",0,0,0,fac_kingdom_invaders,
   itm_heraldic_mail_with_surcoat,   itm_mail_boots,itm_mail_mittens, itm_voulge],
   def_attrib|str_200|agi_30|level(90),wp(200),knows_common|knows_ironflesh_10|knows_power_strike_10|knows_athletics_10,0x0000000d50000510040763e179ff81ff00000000001d70380000000000000000, bandit_face2],

  ["invader_klargus_minion","Swadian Guy-at-arms","Achtung, Panzer!",0,0,0,fac_kingdom_invaders,
   [itm_saddle_horse, itm_heraldic_mail_with_surcoat,   itm_nomad_boots, itm_sword_medieval_c,  itm_scale_gauntlets,    itm_tab_shield_heater_cav_a],
   def_attrib|str_22|level(30),wp(130),knight_skills_3|knows_trainer_1|knows_trainer_3, 0x0000000c3e08601414ab4dc6e39296b200000000001e231b0000000000000000, swadian_face_older_2],
  ["invader_boss1_minion","Hammerzeit","Hammerzeit",0,0,0,fac_kingdom_invaders,
   itm_heraldic_mail_with_surcoat,   itm_black_greaves, itm_warhammer],
   def_attrib|str_200|level(30),wp(100),knows_common|knows_ironflesh_10,bandit_face1, bandit_face2],
  ["invader_boss2_minion","MEEP MEEP","MEEP MEEPs",0,0,0,fac_kingdom_invaders,
   itm_heraldic_mail_with_surcoat,   itm_bascinet_3, itm_black_greaves,  itm_morningstar],
   def_attrib|str_20|agi_15|level(30),wp(120),knows_common|knows_ironflesh_6|knows_athletics_10,bandit_face1, bandit_face2],
  ["invader_boss3_minion","Mini Dark version of Arch3r","Mini Dark version of Arch3r",0,0,0,fac_kingdom_invaders,
   itm_heraldic_mail_with_surcoat,   itm_bascinet_3, itm_black_greaves, itm_voulge],
   def_attrib|str_90|agi_30|level(30),wp(120),knows_common|knows_ironflesh_6|knows_power_strike_5|knows_athletics_10,0x0000000d50000510040763e179ff81ff00000000001d70380000000000000000, bandit_face2],



  ["invader_tercero","Tercero","Tercero",0,0,0,fac_kingdom_invaders, 
   [itm_heraldic_mail_with_tunic, itm_mail_boots, itm_mail_mittens, itm_long_axe_b,itm_heavy_throwing_axes],
   def_attrib|str_200|agi_30|level(90),wp(200),knows_common|knows_power_throw_5|knows_ironflesh_10|knows_power_strike_10|knows_athletics_10,0x000000003600118304dcca568a65e6db00000000001d2aaa0000000000000000],
  ["invader_mahud","Mahud","Mahud",0,0,0,fac_kingdom_invaders, 
   [itm_heraldic_mail_with_tunic, itm_mail_boots, itm_mail_mittens, itm_long_axe_b,itm_heavy_throwing_axes],
   def_attrib|str_200|agi_30|level(90),wp(200),knows_common|knows_power_throw_5|knows_ironflesh_10|knows_power_strike_10|knows_athletics_10,0x0000000fff0000037a1bfc7a3f1fb7ff00000000001f80170000000000000000],
  ["invader_ibbey","Ibanez","Ibbo",0,0,0,fac_kingdom_invaders,
   [itm_heraldic_mail_with_tunic, itm_mail_boots, itm_mail_mittens, itm_long_axe_b,itm_heavy_throwing_axes],
   def_attrib|str_200|agi_30|level(90),wp(200),knows_common|knows_ironflesh_10|knows_power_strike_10|knows_athletics_10,0x000000001908000638dc6ab6c38d345b00000000001e461d0000000000000000],
  ["invader_meph","Mephisto","Meppey",0,0,0,fac_kingdom_invaders,
   [itm_heraldic_mail_with_tunic, itm_mail_boots, itm_mail_mittens, itm_long_axe_b,itm_heavy_throwing_axes],
   def_attrib|str_200|agi_30|level(90),wp(200),knows_common|knows_ironflesh_10|knows_power_strike_10|knows_athletics_10,0x0000000ffe1020077482e87fff1d01ff00000000001c7f400000000000000000],
  ["invader_freddo","Fredelios","Fredelios",0,0,0,fac_kingdom_invaders,
   [itm_heraldic_mail_with_tunic, itm_mail_boots, itm_mail_mittens, itm_long_axe_b,itm_heavy_throwing_axes],
   def_attrib|str_200|agi_30|level(90),wp(200),knows_common|knows_ironflesh_10|knows_power_strike_10|knows_athletics_10,0x0000000e7f003588220787fff09c004700000000001efe380000000000000000],
  ["invader_dimez","Dimez","Dimez",0,0,0,fac_kingdom_invaders,
   [itm_heraldic_mail_with_tunic, itm_mail_boots, itm_mail_mittens, itm_long_axe_b,itm_heavy_throwing_axes],
   def_attrib|str_200|agi_30|level(90),wp(200),knows_common|knows_ironflesh_10|knows_power_strike_10|knows_athletics_10,0x000000047a10300949236dc6e686521d00000000001ea6db0000000000000000],
  ["invader_unox","Unox_Ionizer","InoxIonizer",0,0,0,fac_kingdom_invaders,
   [itm_heraldic_mail_with_tunic, itm_mail_boots, itm_mail_mittens, itm_long_axe_b,itm_heavy_throwing_axes],
   def_attrib|str_200|agi_30|level(90),wp(200),knows_common|knows_ironflesh_10|knows_power_strike_10|knows_athletics_10,0x000000000000210536db6db6db6db6db00000000001db6db0000000000000000],
  ["invader_foamy","Foamy","Foamy",0,0,0,fac_kingdom_invaders,
   [itm_heraldic_mail_with_tunic, itm_mail_boots, itm_mail_mittens, itm_long_axe_b,itm_heavy_throwing_axes],
   def_attrib|str_200|agi_30|level(90),wp(200),knows_common|knows_ironflesh_10|knows_power_strike_10|knows_athletics_10,0x00000006e504218446db6d47136db4db00000000001d3a9b0000000000000000],
  ["invader_coglory","COGlory","COG",0,0,0,fac_kingdom_invaders,
   [itm_heraldic_mail_with_tunic, itm_mail_boots, itm_mail_mittens, itm_long_axe_b,itm_heavy_throwing_axes],
   def_attrib|str_200|agi_30|level(90),wp(200),knows_common|knows_ironflesh_10|knows_power_strike_10|knows_athletics_10,0x000000000000210536db6db6db6db6db00000000001db6db0000000000000000],
#  ["invader_death","The Dark version of Arch3r","The Dark version of Arch3r",0,0,0,fac_kingdom_invaders,
#   [itm_heraldic_mail_with_tunic, itm_mail_boots, itm_mail_mittens, itm_long_axe_b,itm_heavy_throwing_axes],
#   def_attrib|str_200|agi_30|level(90),wp(200),knows_common|knows_ironflesh_10|knows_power_strike_10|knows_athletics_10,0x000000000000210536db6db6db6db6db00000000001db6db0000000000000000],
  ["invader_kazzan","Kazzan","Kazzan",0,0,0,fac_kingdom_invaders,
   [itm_heraldic_mail_with_tunic, itm_mail_boots, itm_mail_mittens, itm_long_axe_b,itm_heavy_throwing_axes],
   def_attrib|str_200|agi_30|level(90),wp(200),knows_common|knows_ironflesh_10|knows_power_strike_10|knows_athletics_10,0x000000003f004009231b6dc6d36db6db00000000001d26e10000000000000000],
  ["invader_freddex","Anton Freddex","Freddex",0,0,0,fac_kingdom_invaders,
   [itm_heraldic_mail_with_tunic, itm_mail_boots, itm_mail_mittens, itm_long_axe_b,itm_heavy_throwing_axes],
   def_attrib|str_200|agi_30|level(90),wp(200),knows_common|knows_ironflesh_10|knows_power_strike_10|knows_athletics_10,0x00000001970051c320000000077f85ff00000000001d04000000000000000000],
  ["invader_melons","Melons","Watermelons",0,0,0,fac_kingdom_invaders,
   [itm_heraldic_mail_with_tunic, itm_mail_boots, itm_mail_mittens, itm_long_axe_b,itm_heavy_throwing_axes],
   def_attrib|str_200|agi_30|level(90),wp(200),knows_common|knows_ironflesh_10|knows_power_throw_10|knows_power_strike_10|knows_athletics_10,0x000000003f08134f35636ca524a9d8dd00000000001d36da0000000000000000],
##Invasion tBfC##
 
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