thundor
Recruit
I played so many mods but i couldn't see any improvement on gameplay. Instead of all contributing on one mod, each is contributing to many other mods. This makes progress extremely slow. If we work together we can create one mindblowing mod. Please contribute with whatever you can.
I tried to make the following modifications by myself then post them, but it's too hard for me, so reluctantly, i am asking for your help.
This is a list with some of the modifications i am trying to make:
+ modify armors,boots,gloves so they no longer replace parts of the body, in order to do the following:
+ Naked body parts bind graphically better and are placed in the same position as non-naked body parts (ex. position of legs from naked body = position of legs from body covered with armor)
+ Outfits cover cover the naked body, and Armors,gauntlets,boots cover the Outfits in the manner presented in the picture below:
http://www.2shared.com/photo/3ZQ0e72W/mb1.html
+ When equipping bullets, you automatically put a set of belts for the powder as in the picture below:
http://www.2shared.com/photo/1rzOR2JQ/mb2.html
+ After each battle, if you fire guns, your black powder should run out, and it's reloaded only if you have in the inventory a barrel of powder (which is exhaustable according to the number of gunners in your party).
+ when equipping bullets of different qualities it should look like this:
http://www.2shared.com/photo/RHXJUSsl/mb3.html
+ The parry animation should be improved to be realistic
+ When buying a weapon or armors, the merchant should ask you whether you wish to test it, and if you accept you will enter a training arena where your armor/weapon will be tested
+ Belt with grenades, similar to:
http://www.2shared.com/photo/0b0Cv9av/mb4.html
+ The way arrows are depleated from the quiver during battle until you see the quiver empty, the same way should be with the belt of powder and grenades
+ Face meshes for men and women that are more realistic and have a longer neck
+ Realistic Hair/Beard/Jewlery and maybe Tatoo
+ Grenades have cover more ground on explosion
+ Melee items can be thrown
+ Pistols have Holsters
+ Gloves and Boots do damage when used in w/o weapons combat
+ Maybe a quest that involves the undead
+ Beginning tutorial should be entertaining as well as instructive (for example, imagine it will be like this: you have an archery contest and after they all shoot, you see a man with an arrow in the butt running screaming in front of you).
+ Items that give bonuses (+10 party size, +5 morale.... etc)
+ Every vilage/castle/town has a hidden stash with money, items, hand-crafted items, accesible only after talking to a special villager (A hint of what you could find in the stash can be seen in the Vilage Rumors). If you don't know where that is:
http://www.2shared.com/photo/I0BHqhYZ/mb5.html
+ Some activity in the tavern, something like in the mod Wedding Dance
+ Backstory of the player to affect the default skills and attributes settings and also the first quest/mission/tutorial
+ Gloves/outfit/armor/boots/helmets that are for women cannot be worn by men and vice-versa
+ The reload animation for carabines and muskets is faulty, if you don't wait until the reload is complete, the weapon is rendered at 90 degrees, but u can fix this if you go melee mode or third person and then back again
+ Add the attributes "height","weight", and maybe make the game begin with a child character that becomes an adult over time, with appropriate items and quests.
I tried to make the following modifications by myself then post them, but it's too hard for me, so reluctantly, i am asking for your help.
This is a list with some of the modifications i am trying to make:
+ modify armors,boots,gloves so they no longer replace parts of the body, in order to do the following:
+ Naked body parts bind graphically better and are placed in the same position as non-naked body parts (ex. position of legs from naked body = position of legs from body covered with armor)
+ Outfits cover cover the naked body, and Armors,gauntlets,boots cover the Outfits in the manner presented in the picture below:
http://www.2shared.com/photo/3ZQ0e72W/mb1.html
+ When equipping bullets, you automatically put a set of belts for the powder as in the picture below:
http://www.2shared.com/photo/1rzOR2JQ/mb2.html
+ After each battle, if you fire guns, your black powder should run out, and it's reloaded only if you have in the inventory a barrel of powder (which is exhaustable according to the number of gunners in your party).
+ when equipping bullets of different qualities it should look like this:
http://www.2shared.com/photo/RHXJUSsl/mb3.html
+ The parry animation should be improved to be realistic
+ When buying a weapon or armors, the merchant should ask you whether you wish to test it, and if you accept you will enter a training arena where your armor/weapon will be tested
+ Belt with grenades, similar to:
http://www.2shared.com/photo/0b0Cv9av/mb4.html
+ The way arrows are depleated from the quiver during battle until you see the quiver empty, the same way should be with the belt of powder and grenades
+ Face meshes for men and women that are more realistic and have a longer neck
+ Realistic Hair/Beard/Jewlery and maybe Tatoo
+ Grenades have cover more ground on explosion
+ Melee items can be thrown
+ Pistols have Holsters
+ Gloves and Boots do damage when used in w/o weapons combat
+ Maybe a quest that involves the undead
+ Beginning tutorial should be entertaining as well as instructive (for example, imagine it will be like this: you have an archery contest and after they all shoot, you see a man with an arrow in the butt running screaming in front of you).
+ Items that give bonuses (+10 party size, +5 morale.... etc)
+ Every vilage/castle/town has a hidden stash with money, items, hand-crafted items, accesible only after talking to a special villager (A hint of what you could find in the stash can be seen in the Vilage Rumors). If you don't know where that is:
http://www.2shared.com/photo/I0BHqhYZ/mb5.html
+ Some activity in the tavern, something like in the mod Wedding Dance
+ Backstory of the player to affect the default skills and attributes settings and also the first quest/mission/tutorial
+ Gloves/outfit/armor/boots/helmets that are for women cannot be worn by men and vice-versa
+ The reload animation for carabines and muskets is faulty, if you don't wait until the reload is complete, the weapon is rendered at 90 degrees, but u can fix this if you go melee mode or third person and then back again
+ Add the attributes "height","weight", and maybe make the game begin with a child character that becomes an adult over time, with appropriate items and quests.