NOVICIUS said:You can not block arrows. Can You? I ussually die from single shoot in PW not from fight face to face.
Are you running in predictable paths, not taking evasive action, and being a good target (no shield)?
NOVICIUS said:You can not block arrows. Can You? I ussually die from single shoot in PW not from fight face to face.
Splintert said:NOVICIUS said:You can not block arrows. Can You? I ussually die from single shoot in PW not from fight face to face.
Are you running in predictable paths, not taking evasive action, and being a good target (no shield)?
Splintert said:NOVICIUS said:You can not block arrows. Can You? I usually die from single shoot in PW not from fight face to face.
Are you running in predictable paths, not taking evasive action, and being a good target (no shield)?
Eragon91 said:Splintert said:NOVICIUS said:You can not block arrows. Can You? I ussually die from single shoot in PW not from fight face to face.
Are you running in predictable paths, not taking evasive action, and being a good target (no shield)?
Well, it is really annoying that you have shield-skill ~0, and the archers,xbowmen can have 99% accuracy. I do not believe that a common archer IRL could place a shot one in an one-inch area with such ease as you can on warband, when shooting someone in the head, over the shield.
Also, if i am not mistaken, archers in those days did not have for habit to go straight through steel. IRL, i believe they bounced off helmets. In Warband, they go straight in, through the armor.
CalenLoki said:Legolan said:[JaGeR] said:"Dead people would re-spawn with a very small hp" i like that idea
Probably more people would surrender in siege..
I have to say, I really like that.
Thanks
Eragon91 said:Splintert said:NOVICIUS said:You can not block arrows. Can You? I ussually die from single shoot in PW not from fight face to face.
Are you running in predictable paths, not taking evasive action, and being a good target (no shield)?
Well, it is really annoying that you have shield-skill ~0, and the archers,xbowmen can have 99% accuracy. I do not believe that a common archer IRL could place a shot one in an one-inch area with such ease as you can on warband, when shooting someone in the head, over the shield.
Also, if i am not mistaken, archers in those days did not have for habit to go straight through steel. IRL, i believe they bounced off helmets. In Warband, they go straight in, through the armor.
Eragon91 said:I am talking about helmets now. And helmets tend to be quite a lot thicker than armor, no?
N0body approves.N0body said:CalenLoki said:Legolan said:[JaGeR] said:"Dead people would re-spawn with a very small hp" i like that idea
Probably more people would surrender in siege..
I have to say, I really like that.
Thanks
I have to say, I do like that idea.
So +1 to support.
If plate was actually worth a lot (hard to kill a tank cos he's near invincible) then the price should skyrocket for it as well. It would be a good balance as I see so few people wearing it anyway due to cost.N0body said:And, not only that, but I seem to glance alot against plate armour users even with higher tier one handed weapons, and my arrows usually seem ineffective against them unless I shoot them in the legs or head.CalenLoki said:Legolan said:[JaGeR] said:"Dead people would re-spawn with a very small hp" i like that idea
Probably more people would surrender in siege..
I have to say, I really like that.
Thanks
If the damages got decreased or plate armours got stronger, players wearing better armours would start to become OP.
Then at the least the great helmet and winged great helmet should have a sharp increase of armor to compensate for the headshot bonus.N0body said:Eragon91 said:I am talking about helmets now. And helmets tend to be quite a lot thicker than armor, no?
Ah. Misread that.
Yeah, they are usually much thicker, and arrows did tend to bounce and break on contact with them. From what I'm aware.
Splintert said:I'm against increasing health, increasing armour, and making respawns have near no health. Explanations only if needed.
Picture this: a soldier was fighting in battle when suddenly, he fell unconscious. After a long time (30 seconds), he wakes up and remember what was going on. He tries to go and fight again, but he's badly wounded that he can't fight effectively anymore.Splintert said:3. Vornne's explaination of death and respawning is taking over a new soldier. Why is that new soldier wounded? It would just make people angry. Accessibility is key to Pwmod.
iCock said:Just for 2; I dont know but when I'm wearing plate armour, I can still get killed easily in two cheap 2handed shots.
Not sure if I get what you're talking about...Eragon91 said:OTS: Troubles, you are completely neglecting the Spawn-killing factor.
Splintert said:1. Realism. It's not fun to have to hit the same guy 5 times just to kill him, especially when he's wearing light armour.
Dippend of point of view
..the thread is called : realism or fun...Light armor maybe not...but what is more fun than two armor guys (turtelles) bitting hell of each other for 2 min...answear that.
2. There's absolutely no reason to give the current plate knights an even larger advantage. They are already nearly indestructible without large amounts of momentum, and increasing armour would make an even wider range of weapons useless.
..come on Splintert...you can kill every tank with single swing of your sword..50% of community can do that with one shot from Xbow..what are you talking about..and I forgot to mention spearmans and cleaver guys....
3. Vornne's explaination of death and respawning is taking over a new soldier. Why is that new soldier wounded? It would just make people angry. Accessibility is key to Pwmod.
I do not fully understand but agree on that...