Wenefels Castle Bug

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DaElf

Sergeant
I have twice rescued a prisoner from Wenefels Castle in my savegame and both times 1 or 2 bandits (that I've seen; there may be more) have spawned during the prison break. When I attempt to attack them my blade passes straight through them and they just carry on trying to run towards the back wall of the castle, where they then stay. They've blocked one of the actual castle guards once while trying to do this, too. Also, one of the defending troops appeared on the outside of the wall last time (I could still attack him over it).
 
By the time I realised how to do this I'd played on a bit, so please forgive me for having to trawl back xD
 
I've had similar things occur on a number of occasions. I think sometimes it's been troops of a different faction, not just bandits. And at various castles, too.
Probably a bug somewhere that neglects to properly set all guards to be hostile, maybe it only sets guards of the owning faction hostile?
 
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