LordMalacath
Sergeant
Swadians are based on medieval England with some mixtures of France and Germany as well. (Good stone castle architecture, small and professional war parties, high troop wage, very large and fortified towns, mounted at foot troops highly powerful)
Dorwesens are based on medieval Scotland and Ireland, with some mixtures of Sweden here and there. (Makeshift fortifications, large and untrained war parties, low troop wage, small, village-towns, ranged troops are the best in the game, they have cavalry and troops of foot as well)
Tidens are based on medieval Norway, Sweden and Denmark (Wood and stone fortifications, mainly one line of walls made of wood as the first line, and a secondary one made of stone, enclosing the keep, large village-towns, best foot troops)
Vaegirs are based on medieval Bulgaria. (Wooden castles and some rare stone castle - justified in game by a 'cooperation with Swadian masons', large and fortified towns, large and trained war parties, very high wage, good cavalry, good troops of foot and average ranged troops)
The Khergit Khanate is based on Genghis Khan's Khanate. (Castles can't even be called castles, they're encampments of tents, some wooden houses and some palisade here and there. Towns are large and complex, yet with small palisades. This is compensated by the fact that the Khanate has large war parties, highly trained even, and with the best ranged cavalry in the mod.)
The Sarranid Sultanate is based on the late Al-Andalus. (Huge-palace like castles, big towns, very good heavy cavalry, good ranged cavalry, average infantry and below average ranged infantry. The slow speed of their heavy cavalry is compensated by their light one, being able to plow with their bows (not with the same efficiency as the Khergits) through your lines.
* All this is the result of this night's evaluation test. I'm pretty satisfied with the result. In a siege on a 'makeshift' Dorwesen castle I've lost 64 men (34 wounded and 30 killed) against a garrison of 147 men. Why satisfied?
In all the mods around here you can feel like god going in front of your troops, if you do it here., you'll take a long drop from a siege ladder.
Dorwesens are based on medieval Scotland and Ireland, with some mixtures of Sweden here and there. (Makeshift fortifications, large and untrained war parties, low troop wage, small, village-towns, ranged troops are the best in the game, they have cavalry and troops of foot as well)
Tidens are based on medieval Norway, Sweden and Denmark (Wood and stone fortifications, mainly one line of walls made of wood as the first line, and a secondary one made of stone, enclosing the keep, large village-towns, best foot troops)
Vaegirs are based on medieval Bulgaria. (Wooden castles and some rare stone castle - justified in game by a 'cooperation with Swadian masons', large and fortified towns, large and trained war parties, very high wage, good cavalry, good troops of foot and average ranged troops)
The Khergit Khanate is based on Genghis Khan's Khanate. (Castles can't even be called castles, they're encampments of tents, some wooden houses and some palisade here and there. Towns are large and complex, yet with small palisades. This is compensated by the fact that the Khanate has large war parties, highly trained even, and with the best ranged cavalry in the mod.)
The Sarranid Sultanate is based on the late Al-Andalus. (Huge-palace like castles, big towns, very good heavy cavalry, good ranged cavalry, average infantry and below average ranged infantry. The slow speed of their heavy cavalry is compensated by their light one, being able to plow with their bows (not with the same efficiency as the Khergits) through your lines.
* All this is the result of this night's evaluation test. I'm pretty satisfied with the result. In a siege on a 'makeshift' Dorwesen castle I've lost 64 men (34 wounded and 30 killed) against a garrison of 147 men. Why satisfied?
In all the mods around here you can feel like god going in front of your troops, if you do it here., you'll take a long drop from a siege ladder.