I am afraid I have some mixed news for you people and not going to lie, some of it is quite bitter to taste indeed.
First off, we’ve released an update for Imperial Age called 3.1. It contains over half the promised improved new scenes for towns and castles updating them fit the more modern style of the era. This has something we’ve wanted in the module since we picked up development from the original modder back in 2012. Big thanks to onewildtexan and Willhelm for taking time out to work on the scenes and the several mods including Twilight Of The Sun King, Nova Aetus and With Fire And Sword for the models and textures we’ve used to modernise early 19th century Calradia.
Also more important are a tonne of bug fixes that hindered this module since the last release. NPC pathing issues, broken scenes with some factions and all the other problems mentioned to us since our last release have all been fixed and removed. Now for the bitter part of this news post.
Basically for the time being, development for Calradia Imperial Age is mothballed. Why? well, several reasons. We simply do not have a team big enough to juggle two projects (our sister module Blood & Steel is doing quite well do not worry) and we had some complications with the original source code which was not backed up. Basically the next update for this module would require the whole thing being built from the ground up again whichw could benefit it in the long term if people are willing to wait (Freelancer, the updated world sized map we’re using for B&S and a few other nice features we have planned for B&S).
This is not the end mind you, once Blood & Steel comes out towards the end of the year and the growing pains patch has been issued the team as is will return to Imperial Age and give it a huge face lift. The only way of course to make this happen quicker is expand our team but sadly despite constant requests and appeals from yours truly it seems the Warband modding community seems short of any volunteers who are interested in coding, modeling or texturing for us. If a few individuals are interested well, get in contact with myself via the STEAM group or on the TaleWorlds forum.
For now, please simply enjoy a much less buggy more completed version of Imperial Age on us for the time being. Thanks for supporting us and the module fingers crossed this isn’t the end!
Download and play the latest version of the module here for now, have fun!