SP Native Musket Era Warband: Renaissance

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Still WIP. I alot 5 more days till completion of the black-and-white lights and shadows layer. The current screenshot should demonstrate how the final product might look like: L&S layer, leather/fibre layer, color layer. Still I am convinced, that the result will be serializable.

I consider the following color schemes in multiple permutations:

  • Blue, red and white with brown jerkin: Swadia
  • Green, white and black with reddish jerkin: Rhodokia
  • Blue, black and white with yellowish jerkin: Nordland
  • Black and red with black jerkin: Mercenaries like Hired Blades - will be renamed to "Black Legion [Pikeman, Swordman...]"
  • Yellow, blue and red with some jerkin: Other Mercenaries.
  • ... further suggestions?


Note the new image uploader...

 
I would take a look at assassins creed 2's wanderers for inspiration

Here's three others:
navy-renaissance-dress.jpg

Heathcliff_Kilfeather1.jpg

burgundy-renaissance-vest.jpg

 
:grin: Could you post a screenie of those wanderers? I never played Assassin's Creed...



Progress of the legs of the Landsknecht suit: Adding general shadows and seems. Again I use the light/shadow layer approach.



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Bayard-X said:
:grin: Could you post a screenie of those wanderers? I never played Assassin's Creed...
If my desktop was working, I could take some ingame screenies, but these will have to do:
http://user.cloudfront.goodinc.com/community/andrewprice/AC2_S_024.jpg
http://images.wikia.com/assassinscreed/images/3/3a/AC2_Ezio_in_crowd.jpg
http://3dzone.bg/dynamic/gdb/game/84000/84220/screenshots/normal/403673.jpg
http://www.psu.com/media/articles/image/assassins_creed_II_2.jpg
http://images.wikia.com/assassinscreed/images/1/13/Beggar_AC.jpg
http://images.wikia.com/assassinscreed/images/c/c2/Civilian_fire_breath.jpg
http://images.wikia.com/assassinscreed/images/f/f4/RichCivilian.png
http://images.wikia.com/assassinscreed/images/d/d9/Zw-thieves.png
http://images.wikia.com/assassinscreed/images/3/3e/Zw-courtesans.png
 
Folds are great! Perhaps you could add a fabric texture over/under it, so you also have the cloth feel? some seams perhaps?
 
Landsknechts' Suite - Continued



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TBD:
Cuffs
Shirt under the arms
Ribbons and buttons
All the variations

... and maybe additional seams.

But I slowly grow sick of working on this item. It's progessing very slowly and I feel doubting about it's quality and value.
 
Bayard-X said:
It's progessing very slowly and I feel doubting about it's quality and value.

Don't worry, it looks good, though not very landsknecht-ish to me) An overall contour is a bit different. Have you seen the pictures from Osprey's book?
 
It is very hard to say what would be landsknecht-ish from nowadays perspective. I know the depictions in the Osprey book, having browsed the book at a shop. However, I consider the best references being prints from the era. Of course my modelling and texturing skills are failing with the sample, and also there's a huge limitation in my modelling approach using rigging given by the game.

Maybe I share some of the references of the thing I tried ?

The_Soldier_and_his_Wife.jpg


AN00082148_001_l.jpg


http://upload.wikimedia.org/wikipedia/commons/2/23/The_Soldier_and_his_Wife.jpg
http://commons.wikimedia.org/wiki/File:Landsknecht_1.JPG
http://commons.wikimedia.org/wiki/File:Standard_bearer_fighting_against_five_landsknechts.jpg
http://tr.wikipedia.org/wiki/Dosya:Landsknecht.jpg
http://talbotsfineaccessories.com/books/landsknecht-2.GIF

I was also particularly delighted to have discovered the following source:
http://landsknechts.livejournal.com/14648.html

(Clearly, the latter is going far beyond any depiction available in that Osprey book. Oh, and there's also a second one to be mentioned: It's about the battle of Pavia. But I've only seen excerpts of that on the net...)



Edit: My modell is trying to approximate an idealized type of those at exactly 1270 triangles. This compares to Narf's BNW armour (late 16th, early 17th century landsknechts' armour) which is at 966 triangles. Of course, his Italian and his Gothic armour are at about 1500 to 1800 triangles, but there will be much more landsknechts on the field than knights.



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Pasting goodlooking rigging is also an issue...
 
That is OUTSTANDING
I've never ever seen a proper landsknecht outfit for Warband, thank you so much  :shock:

Also some help from the OSP pack by dejawolf, I think it will looks great with some plumes for the Gendarmes

weimarhelmet.jpg
Here's the thread with the download link  :wink:
http://forums.taleworlds.com/index.php/topic,76943.0.html
 
ShinyKnight said:
That is OUTSTANDING
I've never ever seen a proper landsknecht outfit for Warband, thank you so much  :shock:

Also some help from the OSP pack by dejawolf, I think it will looks great with some plumes for the Gendarmes

weimarhelmet.jpg
Here's the thread with the download link  :wink:
http://forums.taleworlds.com/index.php/topic,76943.0.html

That's pretty. We already have his old armet included. However, I have to calm your enthusiasm about plumes on a metal helmet in Warband: The Spec-Maps that are causing the helmets' shinyness are incompatible with Alpha-Pixels on the plume because they are the same mathematical colour. In other words, you either get transparent holes to the helmet, or shiny backgrounds to your plumes. I know because I tried to apply the hair hiding stunt to the Morion and the Cabacete of the mod... and that's also the reason why I am fine with the blankets on the jousting helmets instead of plumes. Alas, this is no solution for an armet which is asking for pluming.

:?: Maybe someone knows about a workaround?
 
The Landsknecht suit looks nice and appropriate for the era  :grin:
Viewing your reference reminds me of Bear-foot Narf created in one of his majestic OSP, it looked identically like in your reference.
 
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