Everyone I'm going to need some of your input on the mods difficulty. I have a wide range of uses for all difficulty levels. enough that you can tell if the game got harder or easier just by switching the Campaign AI Difficulty or the Combat Difficulty. The game is balanced for Normal Difficulty.
What I want to know if Hard Mode (aka Good Campaign Difficulty) is challenging, impossible, or just right.
EDIT:
Just so you know I play on normal and find it to give me a run for my money. So therefore when I do make difficulty a factor I don't things too hard. As far as easy goes it is really easy. Combat difficulty has a factor with how many troops surrender and the chance of it happening. In beta 4 it combat difficulty also effects the in-battle dueling.
Campaign difficulty effects so many areas of the game from income, all the way to auto-upgrading, prisoner limit, and back to how much an advantage lords have over you. So It'll be hard listing every single thing it can change. If you switch between the certain settings then you will see that it really can make the game very easy or really hard.
What I want to know if Hard Mode (aka Good Campaign Difficulty) is challenging, impossible, or just right.
EDIT:
Just so you know I play on normal and find it to give me a run for my money. So therefore when I do make difficulty a factor I don't things too hard. As far as easy goes it is really easy. Combat difficulty has a factor with how many troops surrender and the chance of it happening. In beta 4 it combat difficulty also effects the in-battle dueling.
Campaign difficulty effects so many areas of the game from income, all the way to auto-upgrading, prisoner limit, and back to how much an advantage lords have over you. So It'll be hard listing every single thing it can change. If you switch between the certain settings then you will see that it really can make the game very easy or really hard.