After more than two years since the release of the first version the Vikingr development team is proud to present the final form of Vikingr 1.0. In the attempt to represent a wide selection of the old northern European peoples the Engle, Normant, Rus and Goídil have received a lot of attention in the previous patches. With this patch, after much tweaking and polishing, the Norðmenn themselves see a final overhaul with much of their old content reworked and expanded, to take their worthy place as namesake of the mod.
This is a new release which includes important bug fixes and other improvements to the mod. You can find the full changelog both of the new fix (which doesn't change the version number) and of the original 1.0 version further below.
Note that Vikingr is installed as a stand-alone version that does not require Steam. The installer contains the necessary files for it to be placed outside the Module folder, so it can be set up anywhere on your hard drive (Don't install it into your Warband Modules folder), but you may need to enter your warband-key after first installation. In case you only have a 5x5 or 6x4 Steam key you could take a look at this thread or use Taleworld's serial key converter.
Downloads for Vikingr 1.0
Download Full Vikingr 1.0
Latest fix included.
[size=24pt]modDB download
Download Vikingr 1.0 Fix (incremental patch)
If you already have Vikingr 1.0 installed on your computer, you can download this small patch which contains only the files affected by the latest fix. If you use the full installer you don't need this.
[size=14pt]modDB download
Download Old East Slavic Fix
This completely optional, 100% compatible fix corrects the class names of the Rus faction by using proper early Old East Slavic forms.
[size=14pt]modDB download
To start you merely need to click the automatically created Vikingr-shortcut on your desktop. The installer will create two shortcuts, with the main one using a special program to randomize the loadscreen. If you have problems with this, simply use the other shortcut.
[size=12pt]Updated Banner Pack [Last Update: 28-11-14]
This optional, client side banner pack contains a number of native banner replacements and a few additional clan banners (that are not yet within the clan banner section).
[size=14pt]modDB download
Updated Map Pack [Last update: 27-11-14]
If you're hosting a server, you might want to download and implement slightly tweaked versions of some of the maps (Also includes the strict minimum range script setting).
files.fm download
STARik said:\Documents\Mount&Blade Warband\rgl_config.txt, open it, find "use_secure_connection =" make sure it equals 0, see if it helps (also you might want to change render_buffer_size = to the half of your video card memory, for example mine has 1gb so its set to 512)
Thanks to mtarini for OpenBRF, allowing us to properly edit the games resources properly in the first place,
as well as cmpxchg8b, for his creation of the warband script enhancer that made so many script changes possible.
pre 0.84 mod team:
Rath0s: (Leader, Modeler, Texturer and item/troops scripts).
Davee: (Coding, Sounds and Mapper)
Eirikur/Turanien: (Modeler, Texturer and Mappper)
Ginthus: (Modeler and Texturer).
NaglFaar: (Mapper and horn code)
OSPs:
Viking model pack by dejawolf
Narf's Rus Armour Pack by Narf of Picklestink
Polished Buildings by Gutekfiutek
Polished Landscapes by Gutekfiutek
MoreHorses by wanderer
Rock And Mountain Pack by Goosemaner
Face Improvement Project by Iboltax
Scripts and Module System Advice:
Terrific scripting tutorials and code samples, multiplayer network messages original idea: Yoshiboy
General scripting advice: Highlander
Tutorials and advice: Caba`drin
Decapitations, Drowning script, Raid gamemode and more by Davee
Admin Mod originally by Selnix
Class limit system originally by Jerkuh
Horn blowing mechanic by Slawomir
Standard buff / healing by Davee
Leader death buff by Barabas
Advanced combat damage system by Barabas and Moeckerkalfie
(Dehorsing, weapon drop, spear break, spinstab nerf, realistic damage window)
New coloured chat by Barabas
Animations:
cifre: Polearm idle pose, crouching, taunts and shield taunt, overhead thrust
Thomas Caravard: crouch walking, stab animation
Slawomir: horn blowing
Graphical Content:
Kuauik: Norman tunics, Rus tunics, original Rus mail shirts, Viking woolen tunics
James: Vikingr Standard Model
faradon: (old) Norman Helmets
Yamabusi: monk outfit
Jur/Broken shield: ice sheet models
Raegenhere: Maces, Rus kite shields
FrisianDude: Gaelic Scian dagger
Einjar: Scene borders
Thomas Caravard: Meadhall
Skvor: tunic textures with propper wrinkles, Norman shield paintings
Barabas: Reworked Shaders, Helmet refits, Short Swords, Gaelic Tunics, Gaelic shields.
poor smiley/Starik: Hair texture, many important tweaks, improvements and more...
Zimke Zlovoljni: Black english tunic, rus mail shirt
Gothic Knight: Long gaelic axe, viking short sword, gaelic sword scabbard, varangian sword
2D graphics:
Skvor: interface
Kretty: load screen
poor smiley/Starik: map load screen, Vikingr font
Advice:
Wæðulf Fyrninga
Éadríc Fyrninga
Úlfvaldr
River Pirate / Bjorn Fenrisbarn
Hroða Fyrninga
Ualraig & Cian Fir Áraig
Þorkell Erlinga
Miscellaneous:
Aeon: Sound Round-ing
skvor: hit button sound
Nordous & friends: Rus taunts, main menu theme
Anyone missing an entry is encouraged to PM me so we can complete this list as it should be.
as well as cmpxchg8b, for his creation of the warband script enhancer that made so many script changes possible.
pre 0.84 mod team:
Rath0s: (Leader, Modeler, Texturer and item/troops scripts).
Davee: (Coding, Sounds and Mapper)
Eirikur/Turanien: (Modeler, Texturer and Mappper)
Ginthus: (Modeler and Texturer).
NaglFaar: (Mapper and horn code)
OSPs:
Viking model pack by dejawolf
Narf's Rus Armour Pack by Narf of Picklestink
Polished Buildings by Gutekfiutek
Polished Landscapes by Gutekfiutek
MoreHorses by wanderer
Rock And Mountain Pack by Goosemaner
Face Improvement Project by Iboltax
Scripts and Module System Advice:
Terrific scripting tutorials and code samples, multiplayer network messages original idea: Yoshiboy
General scripting advice: Highlander
Tutorials and advice: Caba`drin
Decapitations, Drowning script, Raid gamemode and more by Davee
Admin Mod originally by Selnix
Class limit system originally by Jerkuh
Horn blowing mechanic by Slawomir
Standard buff / healing by Davee
Leader death buff by Barabas
Advanced combat damage system by Barabas and Moeckerkalfie
(Dehorsing, weapon drop, spear break, spinstab nerf, realistic damage window)
New coloured chat by Barabas
Animations:
cifre: Polearm idle pose, crouching, taunts and shield taunt, overhead thrust
Thomas Caravard: crouch walking, stab animation
Slawomir: horn blowing
Graphical Content:
Kuauik: Norman tunics, Rus tunics, original Rus mail shirts, Viking woolen tunics
James: Vikingr Standard Model
faradon: (old) Norman Helmets
Yamabusi: monk outfit
Jur/Broken shield: ice sheet models
Raegenhere: Maces, Rus kite shields
FrisianDude: Gaelic Scian dagger
Einjar: Scene borders
Thomas Caravard: Meadhall
Skvor: tunic textures with propper wrinkles, Norman shield paintings
Barabas: Reworked Shaders, Helmet refits, Short Swords, Gaelic Tunics, Gaelic shields.
poor smiley/Starik: Hair texture, many important tweaks, improvements and more...
Zimke Zlovoljni: Black english tunic, rus mail shirt
Gothic Knight: Long gaelic axe, viking short sword, gaelic sword scabbard, varangian sword
2D graphics:
Skvor: interface
Kretty: load screen
poor smiley/Starik: map load screen, Vikingr font
Advice:
Wæðulf Fyrninga
Éadríc Fyrninga
Úlfvaldr
River Pirate / Bjorn Fenrisbarn
Hroða Fyrninga
Ualraig & Cian Fir Áraig
Þorkell Erlinga
Miscellaneous:
Aeon: Sound Round-ing
skvor: hit button sound
Nordous & friends: Rus taunts, main menu theme
Anyone missing an entry is encouraged to PM me so we can complete this list as it should be.
Vikingr 1.0 fix changes
Class System:
- Lowered most class limits
- Ber and Voevoda now reserve a cavalry class slot
- Mounted Ber and Voevoda enabled using spear supplies for skirmishing
- Lowered sword price penalty for Druzhinnik
- Lowered armour price bonus for Swurdberend
- Slightly decreased archery profiencies
Script & Mechanics:
- Removed horn debug message and fixed cooldown
- Slightly increased dismounting chance for bumping cavalry
- Disabled admin-triggered banner change notification at rejoin
Equipment:
- Made shorter polearms unable to block
- Rebalanced armour stats and prices
- Slightly tweaked some weapon stats
- Removed trajectory penalty on cavalry throwing spears
- Increased throwing axe damage at the cost of more curved trajectory
- Added bonus against shields for light throwing spears/javelins
- Texture overhaul for Ionar & Bróc
Other Content:
- Created new style icon for duplicate factions
- Fixed and tweaked some spellings and names
- Added Þórs lundr map by Loftr Ragnarsson
Main changes for 1.0
Class System:
- Raised most class limits
- All leaders now receive a basic helmet by default
- Added longbow to scytta weapon selection
- Added free starting sword for Gallgoidel and Swurdberend
- Added single-edged sword to Ceithernach
- Increased price penalty on swords for Druzhinnik by 30%
- Ber and Voevoda no longer reserve a cavalry class slot
Script & Mechanics:
- Fixed inconsistencies with weapon dropping
- All helmet prices lowered by 25%
- Default item selection now pre-sorted by small script
- Helmet hair is now consistent when getting a cheaper helmet due to lacking funds
- The buying menu now gets automatically opened when receiving 'loser bonus'
- Fixed small glitches and bugs in menu buttons
- Fixed class colours in scoreboard
- Cavalry mechanics
- Slightly Increased health for horses
- Made dismounting on bumping more random and rare
- Increased cavalry lance base damage
- Decreased cost for using spear supplies
- Longaxes receive a damage bonus against horses
- Admin options
- Added 'move to spectator' option
- Enabled triggering a pre-written disclaimer about clan banners
Equipment:
- Overhauled and expanded helmet selection for Norðmenn
- Created additional axes for Liði
- Added new round shield patterns for Norðmenn
- Added new norman and viking gambeson armour variations
- Reworked old Norman kite shields
- Overhauled Norman, viking and some shared tunics
- Overhauled some Norman helmet designs
- Fixed inconsistencies with scabbards
- Made torch unable to block or be sheathed
- Made short spear unable to block
- Polishing, polishing, polishing
Other Content:
- New icons for all factions
- New main theme by Nordous
- Updated custom battle bots and hero descriptions
- Replaced some old banner designs
- Continental wooden tower scene prop
Factions
- Engle
- Scytta: Archer/Skirmisher
- Gárberend: Basic Infantry
- Swurdberend: Heavy Infantry
- Wísa: Leader
- Norðmenn
- Skyti: Archer
- Liði: Basic Infantry
- Vörðr: Heavy Infantry
- Höfðingi: Leader
- Normant
- Archers: Archer
- Pedaile : Infantry
- Chevalers: Cavalry
- Ber: Leader
- Rus
- Strelec: Archer
- Druzhinnik: Infantry
- Boyarin: Cavalry
- Voevoda: Leader
- Goídil
- Ceithernach: Light Infantry
- Gallgoídel: Heavy Infantry
- Toísech: Leader
0.93-1.0 Team
Moeckerkalfie: Scripts, Models, Textures
Barabas: Scripts, Models
Skvor: Textures, Artwork
Thomas Caravard (until 0.93): Animations, Models
Pre-0.84 Team
Rath0s Leader, Modeler, Texturer and item/troops scripts).
Ginthus: (Modeler and Texturer).
Davee: (Coding, Sounds and Mapper)
Eirikur/Turanien: (Modeler, Texturer and Mappper)
NaglFaar: (Mapper and horn code)
Features.
Raid game mode. The attackers have to bring torches, burn target houses and then pick up the loot.
Longboat battle, where two ships meet to fight.
Lots of new equipment.
Beautiful maps and sounds that will get you into the right atmosphere.
Troop limiter, to get rid of archer and cav spam, keeping it balanced.
Decapitation, you will be able to chop off heads!
Standards that heal and motivate you teammates.
Spears that break on impact.
Warriors that fall off their horse.
Disarm your opponents by riding them over, get them off their horse or punch them!
Horns that you can blow by pressing "H".
You can crouch by pressing "C".
You can taunt by pressing "Q" and for shield bash taunting by pressing the block button + "Q".
Optional script based range checks for polearms and axes.
Optional limit on attacker lives in siege mode