Argeus the Paladin
Grandmaster Knight
In my observation? The Tower Guard anything have excellent staying power, and that's honestly all you need in inf-versus-inf combat. The way M&B combat goes, glass cannons in infantry warfare is a really bad thing, since they're that much likely to get mobbed to death by troops with lower attack but greater staying power. Though TG swordsmen are, as expected, not that good against cav and wargs. And I honestly haven't tried shooting for Fountain Guards yet. Not sure how one-handed spears - even Tower Spears - would do against wargs.
Haven't tried looking at dwarves and elves yet. The way my current game goes, I lift my eyes off West Rohan/Cair Andros for a couple days and we have a lost/burnt settlement in the South. Not cool.
Also, the elves can go screw themselves in Valinor - Men rules all the way from the Fourth age onwards anyway
EDIT: Just tried a few battles with L.Axemen. They aren't worth the hassle. Trust me on this.
Haven't tried looking at dwarves and elves yet. The way my current game goes, I lift my eyes off West Rohan/Cair Andros for a couple days and we have a lost/burnt settlement in the South. Not cool.
Also, the elves can go screw themselves in Valinor - Men rules all the way from the Fourth age onwards anyway
EDIT: Just tried a few battles with L.Axemen. They aren't worth the hassle. Trust me on this.