Alrighty.. Arquebus is for guards, correct? It just seems like a too big and loud of a weapon for assassins to burden with; and the crossbow is the better choice. Also, sniping only seems to happen when you get a big town brawl between the guards, assassins, and whatever is killing the townspeople.
Yea, it is for guards only and Assasins will nto be able to pick it up.
Yep, I was playing with a couple of buds on your server and they were complaining that they couldn't block.
They did pull up a good reason you should keep blocking in- If your character is blocking with his weapon, you give away your position first of all.
Secondly, if you decide to block somebody's attack, it might be because they failed to assassinate you properly; meaning that you don't have to die from somebody who is running aroud spamming his sword.
Thirdly, if two people initiate a duel in the square, the sounds it emits could alert all the other assassins in the area to intervene- an idea: if you are dueling somebody, the town guards that sit nearby can run up and intervene other than stand around in their immobilized positions and pretend nothing is happening. Also, this allows for plenty of sniping oppurtunities for those who like to shoot in melee combat.
Fourthly, if you think that putting in blocking is going to make this game about skill.. You're wrong. Melee fights still do occur in this game and it still depends on your footwork, timing, and when to spam you weapon. Not to mention, you never took out chambering either (which takes skill). If you don't know what chambering is, "chambering" is when you block an attack with an attack in the same general direction. Meaning, that you can block a stab with a stab. But chambering is pretty hard to pull off intentionally, and those who have been dueling in Native duels long enough can do this with ease.
Fifthly, not being able to block means it is impossible to not get hurt or killed from direct face-to-face combat with a psycho carrying a two-handed weapon. Two-handed weapons in fact, do swing faster than a one-hander, but they take longer to recover. One-handers do not swing as fast as the two-handers, but they are fast to recover. So if you are a one-hander versus a two-hander, it is a must you have to block before attacking; otherwise you're toast.