No, I meant if you were using Warband or Mount & Blade, because this mod is for Mount & Blade and wont work with Warband.
Besides what is your problem actually?
Havn't been keeping up to date so I was wondering if the map has been fixed? Especially between the mainland of the Jutlan Peninsula and the Isle of Odense. In my current game the entire Danish army cannot move :S
Hey guys,
everytime I want to start the mod there is an error message that says: "Unable to open texture file Textures/longship.dds". What can I do to get the mod started?
to je natolik blbej mod, že to snad ani nejde říct..jak někdo může vypustit do oběhu takový paskvil. Nejde bojovat. Jakmile se avatar ocitne v chumlu nepřátel a snažím se prosekat, nic se neděje. Teda pardon, děje-pořád to (levý klik myši,defaultní nastavení) takže pořád se děje že skáču lehám ale nebojuji. Zkuste to opravit. Každý mod mi šel jen tento ygdrassill je na hovno. Nejlepší je sword of damocles.
Temae, I suppose you don't work more at this mod, but if you do, you could use some research from Wratch of Norseman mod at TWC: http://www.twcenter.net/forums/forumdisplay.php?f=306
Yhjaelta = (yew)Bowhero
Hjalmrothull = Helmet-something
Hjorr = No idea
Haendig = old danish word for skilled
Vigman = Fight-man
Dahsbogohelt - Yewbowhero
Ivispareja - This is finish so i can't remember.
Hondugr - old norse word for skilled
Unger - young
Strithsman - Fighting man
Warth - Watch
Haerjer - Warrior/Plunderer
Thung- Heavy
Gother - Good or person from Gotland
Landnammar - Landtaker(settler)
Lettr Herjar i Vikingr - Light Warrior/plunderer on raid
Hondugr Herjar i Vikingr - Skilled warrior/plunderer on raid
HUtH, you are right, I am not working on it anymore.
Excuse me, pls, for my English, but why map of "Norse 912" dont open in MapEditor (version 0-9-0) ? In map of mod "Norse 912" have many bugs and I want correct this bugs, but MapEditor dont open map of mod and exit from program =(
Sorry Úlfvaldr, but I don't know why it doesn't open. But I doubt you would be able to correct most of them, because the mapeditor itself is quite buggy and as far as I remember, most of the bugs were not evident from the mapeditor. Anyways, I tried firing the old map editor up, but it crashed before i could get it to load anything. Sorry for not being any help
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.