From what I understand, with the 1.3.x, the Bannerlord base will be completed and all the announced features will be released. According to messages here and there from devs and CM on the forums, at this moment, we will have some sort of future plans post.
According to the release plans post I'm expecting a DLC announcement or something like that. But will there be more ? Or less ? I don't know but what are your expectations ?
By listing, in one place, what we would like to see added to the game after 1.3, Taleworlds will have some resources on what we, the community, want. I personally don't want to see Taleworlds doing a Total War/Creative Assembly move with them releasing content that their community just have no interest for.
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Personally, I want the game to expend for many years ahead. Warband had a very long life though modding and community implication. Bannerlord needs to do better than that.
DLCs and future patches should add new content to play AND new features that expands the depth of Bannerlord's gameplay. One example of that would be a total conversation DLC that adds elephants (new enemy types) and naval warfare (water/sea mechanics and véhicules with agents on it) in battles
On the other hand, multiplayer is a huge part of the Mount & Blade experience. Taleworlds choose to focus on competitive small-scale game modes. I don't see those game modes receiving as many hype for them than this:
The multiplayer part of the game needs more resources assigned to it so that small-scale gamemods still receive support (at least like the one we have now or a better one (RIP Captain mode)) while big scale events and big scale game modes start being a focus.
According to the release plans post I'm expecting a DLC announcement or something like that. But will there be more ? Or less ? I don't know but what are your expectations ?
By listing, in one place, what we would like to see added to the game after 1.3, Taleworlds will have some resources on what we, the community, want. I personally don't want to see Taleworlds doing a Total War/Creative Assembly move with them releasing content that their community just have no interest for.
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Personally, I want the game to expend for many years ahead. Warband had a very long life though modding and community implication. Bannerlord needs to do better than that.
DLCs and future patches should add new content to play AND new features that expands the depth of Bannerlord's gameplay. One example of that would be a total conversation DLC that adds elephants (new enemy types) and naval warfare (water/sea mechanics and véhicules with agents on it) in battles
On the other hand, multiplayer is a huge part of the Mount & Blade experience. Taleworlds choose to focus on competitive small-scale game modes. I don't see those game modes receiving as many hype for them than this:
The multiplayer part of the game needs more resources assigned to it so that small-scale gamemods still receive support (at least like the one we have now or a better one (RIP Captain mode)) while big scale events and big scale game modes start being a focus.