MP Sci-Fi SW: Bear Force II - 1.0 Released!

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Lumos said:
Wow.
o5tuDyX.png
Triple dat now.

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lolwarrior said:
Lumos said:
Wow.
o5tuDyX.png
Triple dat now.

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WE ARE WAITING
 
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WTF guys bring the download!!!!!!!
 
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Guys it's time.
 
I've just been informed that the download has been delayed until next Sunday thanks to a game breaking bug found this morning.  :twisted:


 
LaBelle said:
I've just been informed that the download has been delayed until next Sunday thanks to a game breaking bug found this morning.
#lies... You can try but you won't break the will of the people!
 
So do we have a server up and ready to go for when it's finaly downloadable? and lol @ the amount of people viewing this topic
 

Client



Dedicated server files


Code:
#WARNING: Make sure that you change the capital values with proper ones.
set_add_to_game_servers_list 1
#uncomment the line below when you set a valid administrator password
set_pass_admin passadmin
#if you have premium members, set a password for them, otherwise delete/comment out the line below
#uncomment the line below when you set a valid private password
#set_pass_private PRIVATEPASS
#uncomment the line below when you set a valid server name
set_server_name Bear_Force_II_Server
#uncomment the line below when you set a valid welcome message
set_welcome_message Welcome to Bear Force II! Enjoy your stay and may the force be with you!
set_mission multiplayer_bt #New gamemode hero: set_mission_multiplayer_hero_tdm
#setting max players, first one is non-premium member limit, second one is premium member limit
set_max_players 200 200

get_round_max_seconds 760#returns maximum seconds for round

set_team_point_limit 5

set_num_bots_voteable 0 
set_kick_voteable 1
set_ban_voteable 1
set_maps_voteable 0

set_map alderaan_valley_road
add_map dantooine_fields
add_map muunilinst_harnaidan
add_map alderaan_high_mountains
add_map rhen_var_bleedingice
add_map geonosis_battlefield
add_map naboo_battleground
add_map kashyyyk_incursion
add_map tatooine_outskirts
add_map muunilinst_downtown
add_map tatooine_outskirts
add_map scn_kashyyyk_forest
add_map honoghr_military_base
add_map tatooine_outpost
add_map spaceship_boarding
add_map muunilinst_harnaidan


#adding all kingdoms to both sides just to randomize all of them
#adding less kingdoms will reduce the randomization set (used in set_randomize_factions command)
add_factions fac_kingdom_1 fac_kingdom_1
add_factions fac_kingdom_2 fac_kingdom_2
set_randomize_factions 1
#if the bottleneck is your server's bandwidth, then make sure that you set a correct value for upload limit
set_upload_limit 30000000
#if you are running more than one dedicated server on the same computer, you must give different ports to each of them
set_port 7312
set_server_log_folder Logs
set_server_ban_list_file Logs\ban_list.txt
start

CHANGELOG - BEAR FORCE II

Report here if you modify something in the mod.

14/12/2012 "A new hope"

- First Playable version given to me by Highlander.

15/12/2012 

- New game launcher mod picture

16/12/2012

Wolf - Ported to 1153 with latest WSE (Must be steam standalone and stock)
Wolf - Fixed lightsaber blocking projectiles
Wolf - Updated parts of the code to new native 1153 operations

17/12/2012

- New game launcher mod picture
- New loadscreen pictures
- New main picture
- New loadscreen from KArantukki

18/12/2012

- New healthbar
Wolf - Removed falling damage in order for jetpacks to work until we find a permenant fix,
Wolf - Tweaked a few of the settings to work with 360 controllers
Wolf - Taken out out some unneeded SP scripts

19/12/2012

- New factions logos
- Star Wars - main theme is the new music you hear when starting the game
- The edit character mod should now be working (Wolf - Please note that the uniform switching does not work yet)

20/12/2012

- Added "KArantukkis_models" in the Resource folder
- Added a vibro-knife model
- Added purple lightsabers

21/12/2012 "Doomsday"

- added a short vibro-sword model
- In siths classes, there's now only 1 purple lightsaber and 3 red ones
- B1 Battle Droids, Clone Troopers, Bounty Hunter now have power packs by default. You don't have to equip them every time you pick them.
- added another vibro-sword model
- added a "Box" model as sceneprop

22/12/2012  " We are still alive"

- Fixed the shining white hood. It's now a black sith hood. It's rotated of 90 degrees in the items tab though.
- Forced the particle system ON. Even though the player deactivates it via menu blasters' shots and forces can still be displayed. I think it should be removed from the game options menu too as well.
- Fixed factions banners (I don't know why alpha channels doesn't work)

23/12/2012

- Added new Scene props
- Steam group created
- Taleworlds forum page created

24/12/2012 " Merry Christmas"

- Fixed the errors you get when playing with other players in the same team, just add set_player_banners_allowed 0 in the config of the server. We could be needing a way to add custom banners as well as keeping the colourizing armor feature.
- Powerpacks are now visible when dropped.
- Nerfed shotguns and rocket launchers
- Fixed the bug that that consisted in a spawned bridge when throwing a lightsaber
- added some new wall scene props

25/12/2012 " White Christmas"

- Updated the module Data folder to 1.153
- Changed the Skybox from Night to Sunset in all maps. Note: The map Fields of Khoonda is all black for some reason whereas all the other ones do work.
- Fixed the hero Game Mode
- Changed the module name to Test_Bear_Fore_II

26/12/2013

- added a Sarlacc scene prop ... yes a Sarlacc ... with a stomach ... check it out.

27/12/2012

- Added 25 Star Wars musics taken directly from the Star Wars movie. I

28/12/2012

- The e5 Blaster and the dc15 blaster have now a melee mode.
- Added the "Clones Commander" troop with heavy weapons
- Removed the jetpack from the standard clones.
- Added a purple lightsaber to the jedis consulars and removed from the siths
- Jedi consulars now only have green lightsabers and a purple one.
- Jedi guardians now only have blue lightsabers
- Price of jetpacks increased
- Fixed a bug where jetpack couldn't be seen
- Increased price of grenades and reduced the number of grenades in a single pack
- Added Tukki's vibro sword to Magnaguards

29/12/2012
- Added sword pistol combo
- Added Peppe's Resource file with new Scene Props
- Added 3 new scene props

30/12/2012
- Renamed the Clone Commander to Jet Trooper
- Added new weapons to the Jet trooper
- A couple of fixes/twitches to the prices
- Vibro swords can't block( otherwise they could block lightsabers)
- Added new bunker scene prop by KArantukki

31/12/2012

- Getting drunk during last 2012's day. Did you expect we would have actually worked?

1/1/2013  "Let's get back working"

REPUBLIC:

- Increased the Jedi Consular's WPF points
- Redistributed the Force powers to the Jedis
- Removed the Force Push until it works
- Added a new heavy troop : the ARC Trooper, armed with Heavy weapons and grenades
- Removed and added a couple of items to the Jet Trooper

SEPARATISTS:

- Increased the Sith Sorcerer's WPF points
- Increased the BX Droid Armor's armor values
- The Mandalorian Helm is now a default item.
- Vibro swords can now block

BOTH:

- Jetpack's price is 1000 gold
- Changed the melee mode of droids and clones and made slower
- Removed throwable lightsabers
- Lightsabers are now faster


2/1/2013

- Some new scene props added by KArantukki
- Jetpack nerfed
- Bots do attack with their melee weapons and don't punch anymore.
- New map added by KArantukki

3/1/2013

- Added a vibroblade to the Magnaguards -thanks to Wolfgangsomething from the TW forum for the model and Peppe for the texture
- Added vibro knives to Droids and Jet Troopers
- Added a Vibro swords to ARC troopers
- Changed the texture of one handed weapons kills
- Added a mandalorian staff to...mandalorians!
- Decreased the price of the Rotary Blaster to 940 gold
- Added Tatooine Outskirts by Comrade Temuzu

4/1/2013

- Added new scene Props by Peppe019
- Added frag grenades to ARC troopers
- Modified the sound you hear when blocking with a blaster

5/1/2013

- Imported stuff from Clone Wars Arkonne Assault with thier permission

6/1/2013

- New scene props by Karantukki and Lux
- Implemented an admin mod which doesn't work - I'll need to work on it some more
- Fixed the Electrostaff not lighting
- Fixed the version check bug

7/1/2013

- Fixed the banners alpha channel
- Rotary Blaster nerfed
- Electrostaff can't be picked up from the ground anymore

8/1/2013

- Fixed the Force Damage bug

9/1/2013

- Added a modified Barf model - a Senate Commando (helmet wip)

10/1/2013

- Found a way to fix all the errors you get in game ( for weapons, jumps, etc). You need WSE and Warband 1.153 Warband version. By using WSE in servers, you don't get them in the console too.
- Edited the option menu: added Change Force and Switch Force options.
- Added the B2 Super battle Drod with Wrist Blaster as test.
- Removed Heavy blasters from Mandalorians since they were really OP.
- Fixed the upside down Mandalorian Helmet

11/1/2013

- Fixed the hands not appearing on the Magnaguard body cloak
- Fixed the Lightsabers becoming Throwable when picking them up
- Modding spree: added a new scene selection pic for Temuzu's map
- Added 2 new maps: Random Snow(Medium) and Random Snow(Large)
- Removed Asteroid Belt map

12/1/2013

- Partially removed blood from the module
- Removed melee mode from Droids( but not from Bot Droids)

13/1/2013
- Added new sounds thanks to Star:Wars - Conquest
- Fixed the Droids aiming mode

14/1/2013

- Added sounds when winning and losing a round in Battle Mode
- New Scene Props

15/1/2013

- The default crouching mode button is now C and is now editable in the options menu
- The default change force button is now I and is editable in the options menu
- Fixed the Twin Blaster and figured out why some weapons don't shoot in local Multiplayer servers: that only happens in obsolete native maps.
- Added Droids sounds
- Fixed the human voice being heard when hitting/killing droids

16/1/2013

- Changed the button to change Force to V and sounds when hitting droids
- Removed all musics added so far before Mickey Mouse kicks our asses
- Added new scene Props by Peppe019 and modified the name of other ones with SW_
- Modified the max number of bots and time limit
- Bots ammo made to 9999999 instead of 10 ( no need to reload anymore)
- Fixed all the awful animation you saw when running with a blaster or vibro sword

17/1/2013

- Fixed all the upside down items
- New Sith Hood by Peppe019

18/1/2013

- Replaced the default arena with the Geonosian Arena
- Increased the ammo cost for shooting with the Rotary Blaster

19/1/2013

- New map
- New wall
- New ground texture for the "Village" texture

20/1/2013

- Fixed the Force Healing and added new sound for it.

21/1/2013

- Increased firing fate of the Twin blaster
- Blocking a laser shot now costs 50 force points and 30 with Force Defence
- Removed the Damage from Jedis and added to the Siths

22/1/2013

- added new peppe's "hangar" scene props
- replaced the banner of the duplicated factions in multiplayer gamemodes
- renamed the Damage force to Force Offence
- Changed  the " Open gate" string to "Bypass the gate's system".
- Partially added the force healing partycle effect

23/1/2013

- added new Shieldgenerator + shield scene props by KArantukki
- added new siege map "Muunilinst - Fortified Outpost" by KArantukki
- added new battle map "Alderaan - High Mountans" by KArantukki

24/1/2013

- Added brand new musics
- Added new house scene props by KArantukki

25/1/2013

- Modified some strings

26/1/2013

- Renamed some maps such as Geonosian Arena to Geonosis - Arena and Forest Hideout to Endor - Hideout
- New ESC menu corners and lines
- Modifidied some selecting maps pics

27/1/2013

- New scene props by Peppe
- Removed the Force Offence from clones and droids

28/1/2013
Fixed " Host a game" mode.
- Fixed the weapons not shooting and getting stuck
- Fixed 80% of red errors in Host a game ( still miss the rocket launcher ones)
- Fixed the weapons shooting automatically

29/1/2013
- Fixed the lightsaber sound when swinging with non-lightsaber weapons
- Punches now do make a punching sound
- More sounds added when turning up/down lightsaber

- FIXED ALL THE RED ERRORS!!!!!!!

30/1/2013

- Added armors for women
- Added Characters to Custom Battle
- Added support to Custom Maps

31/1/2013

- Added a version check for our mod

1/2/2013

-

2/2/2013

- New map by Lastman called " unnamed". We need a name for it.
- Added "Hrothgar - Military Base" to TDM, Battle and Siege
- New map by Danijongo
- Fixed Endor - Hideout which caused a crash

3/2/2013

- Fixed lightsabers not working properly

4/2/2013

- Let's welcome Gladiator to the team!
- Removed "Fight & Destroy" game mode

5/2/2013

- Removed unneeded operations for an Admin Chat from the header_common file
- Added siege ladders

6/2/2013

- Fixed lightsabers sounds
- Fixed the weapon racks causing the game to crash

7/2/2013

- Fixed the freaked edit character mode
- Implemented an admin chat
- Implemented private Admin to players messages
- Implemented custom polls
- Implemented new polling system
- Implemented reasons for polling

8/2/2013

- Changed keys for polls to 1,2,3
- Added new map by Karantukki: Muunlinst - Downtown
- Added the " Deactivate blasters - Jedi only mode" in which blasters are deactivated(really???) and only melee weapons are permitted

9/2/2013

- Testing

10/2/2013

- Fixed the explosion sounds not working
- Removed Valve's useless Anticheat system
-Blood Fixed (only blood in weapon now)
- Fixed the white ticks in Capture the Flag mod

11/2/2013

- Fixed Admin chat not working after changing map
- Fixed the header_common operations
- Fixed a couple of maps
- Maps are now sorted in a different way - Random ones in the end
- Fixed the module and game label versioning in the main menu (it doesn't overwrite the main title anymore)
- Removed useless Valve Anti-Cheat
- Fixed the "Jedi only mode"
- Fixed the red errors caused by banners
- Fixed the shooting Mandalorian Staff
- Renamed all the .sco files with their proper maps names
- Fixed some maps and map names

12/2/2013

- Fixed the map selection menu
- Added meshes( pictures) to all maps in the selection menu

13/2/2013

- Fixed the detonation packs bug
- Implemented Random Desert Maps
- Implemented meshes for random Desert maps

14/2/2013 "Happy st. Valentine"

- New scene props
- Fixed the guns automatically shooting when pressing the right button? We need testing.
- Removed some unneeded scripts. Now there's no "refresh center inventory" error anymore.
- Removed the g_profile_troop error while compiling

15/2/2013
- Fixed the character troops editing menu. All classes' armors can now be coloured and the menu does refresh!!!
- Fixed some bugs with bots

16/2/2013

- testing

17/2/2013

- New map by Lastman
- Grenade timer
- Removed melee mode from DC-15 Blasters but left to bots.
- Added aim mode for DC-15 Blaster

18/2/2013
- Removed rocket launcher from droids
- Rebalanced weapons with automatic firing mode

19/2/2013

- Fixed the aim mode and damage for blasters

20/2/2013

- Delayed explosion implemented for EMP grenades too

21/2/2013

- Removed the outgoing_bullet_hit_ground sounds
- New Scene props

22/2/2013

- Fixed duel mode and removed the header_common operation to make room for custom questions
- Removed useless custom question ( there weren't enough open slots for it)

23/2/2013

- Removed medieval scenes from Multiplayer

24/2/2013

- Removed unneeded maps to save Mbs
- New scene props by apocalipto
- Swapped order between ARC trooper and JET trooper

25/2/2013

- Admin chat is now callable with U key

26/2/2013

- Clothing color bug fixed
- Autofiring weapons fixed? Tonight we'll figure it out!
- Added viber blade to ARC trooper

27/2/2013
- Removed particles exploding from the Z 95
- Changed button for Admin Chat to F5 due to tipying problems

28/2/2013

- More props by Peppe

1/3/2013

- The banners for troops are now the default factions' ones
- Removed default armor from the server hosting menu

8/3/2013

- Fixed the Electrostaff animation bug
- Maps are now sorted by alphabetical order
- Fixed a bug which didn't allow you to pick certain maps

9/3/2013

- After winning a duel, your life is restored
- Battle of geonosis event http://forums.taleworlds.com/index.php/topic,265882.0.html

10/3/2013

- Testing

11/3/2013

- Modified strings in the colourize armor menu
- Slithly changed the menu
- Fixed the time limits
- Removed rotary blasters which caused crashes ;(
- Nerfed shotguns
- Removed some smoke partycles from the grenades explosions to reduce lag
- Slightly reduced accuracy with default weapons
- Jet troopers have got grenades now
- Removed frag grenades from the bounty hunter
- Implemented delayed explosion for the mandalorian missile(nerfed)
- Fixed a bug with admin chat(when tipying, if you pressed C, you crouched)

12/3/2013

- New Kashyyyk props by Rigadoon
- Changed admin chat key to U
- Reduced size of the admin chat
- Changed position of the ingumbrant admin chat

13/3/2013

- New map by Karantukki
- New props by Karantukki

14/3/2013

- Ban system fixed both temporarily and permanently
- Spawning time when changing map or joining a server increased to 50 seconds from 30
- Removed useless " Vote for factions" poll since there are only 2 factions...
- Fixed the " Vote number of bots per team" poll
- Fixed the polls reasons and slightly modified them
- New map by karantukki

17/3/2013

- Replaced kashyyyk forest with the previous kashyyyk hideout

19/3/2013

- Betatesting

20/3/2013

- Fixed a bug with scene props
- Renamed Kashyyyk - Invasion
- New vibrosword by artizan
- New map by Lastman

21/3/2013

- New map by Karantukki

22/3/2013

- Installer created

Perfectly on time: 4 PM!
 
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