Randomelite
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will you add Sweden as a faction?
The huge amount of bandit lairs is a known bug, why don't you people look at the bug topic before posting?Kronsire said:Perhaps editing the Arena, since now one can waltz in there with full battle regalia in late to mid game, the shirtless hordes of native having donned armor and better weapons are still a tad to easy to defeat. Maybe adding better monetary rewards, or perhaps even small amounts of renown. In the early game fighting in the arena is near impossible to win against the forty or so armed soldiers, with peasant level weaponry, unless one imported their own, cheated stats character, or hard earned powerhouse fighter. The arena seems more challenging to make money in early game, and with bandit sizes as they are, it proves difficult to make a larger amount of cash. And I've noticed through playing that there are tons of bandit camps everywhere. I even went through a small mountain pass, and there were seven individual bandit camps all shoved into a small area. Let alone the Northern area of Africa, where their are numerous desert bandit camps swamping the area.
England/France - Strong cavalry, mediocre about everything else.
Scotland - All rounder. Not excellent in anything not bad at anything.
Ireland - Fantastic in skirmish/harashment. Almost all units will throw something at their enemies before battle. No crossbows, almost no archers, poor cavalry.
Norway - Godly infantry, their hirdmen are not to be messed with. Little cavalry but the few they have are okay.
Aragon/Castille/Leon/Portugal - Much like England and France, but with more focus on light cavalry and skirmish tactics.
Almohads - Fantastic all-rounder, great infantry and cavalry, decent archers. Got heavy cavalry, heavy infantry (which nobody else than Castille got), light cavalry, horse archers. More emphasis of horses than any other nation.
Bennoman1 said:he jousting would be quite hard to implement with the bots, but if pulled through would be AMAZING.
Dent said:I suggest increasing the amount of food in a single "item." Like, instead of 50/50 bread, it's 100/100. It seems like my men are ravenously hungry 24/7, and 30 guys eat through a ton of food fast. I can see an actual army of over 100 men burning through food quickly, but my small party is packing on some serious pounds by now.
You might want to reconsider knocking folks for their apparent lack of knowledge if you're going to compare a relatively new, alpha mod to one that has been out for a very long time with a team of folks polishing it. Unless a bug in an OSP mod is game-breaking, or the bug is an inconsistency between your mods, it is often more time efficient and easier for version updating to let the original creators fix their own projects. If the original mod is no longer being supported then it makes sense to fix any inconsistencies. Diplomacy & freelancer don't quite fit that category just yet.Gambino said:before adding new features fix the bugs whether its freelancer diplomacy or the mod itself wutever, there are really a big big bunch of bugs, thats my lil suggestion, if youre gona say this is a fl bug then dont add fl see brytenwalda its perfect .. i know this kind of post isn't welcome but i think its the most useful suggestion.