****er said:Sandbox servers. Not as in servers with creative mode on, but servers running normally with player police rather than admin police. Essentially this mode would just mean that 'randoming' is allowed. Obviously this would create a few problems, but it would allow for the organic creation of communities which would involve some players helping each other out and trying to survive. Randoming individuals would end up killing each other quite often; or might occasionally create organised bandit gangs with camps. This way admins wouldn't need to solve all the 'someone killed me and I am not happy about this' complaints they're bound to get normally. This would also provide more of an incentive to create fortified towns and have people defending them. Maybe some rules on spawnkilling may need to be thought up, but I think a proper sandbox mode would be far better than the petty squabbles that always break out on the supposed 'Roleplay' severs.
Domhnall mac Raghnaill said:Doesn't seem like a very good environment for the serious/hardcore roleplayers.
That does sound like fun****er said:Domhnall mac Raghnaill said:Doesn't seem like a very good environment for the serious/hardcore roleplayers.
I disagree 'serious/hardcore' suggests that they would enjoy the idea of realism in their game. I don't like how people say there needs to be a 'roleplay reason' to kill somebody when it's perfectly understandable that, particularly in the wild west, people of low moral fibre could quite easily kill for money and resources. Realistically it's what it always comes down to; the reason for practially every single war throughout history. Doing away with the 'roleplay' reasons will paradoxically add more authenticity to the roleplaying, making it all the more special.
Nice Indiana jones as a classGeneral Awesome said:If Indiana are ever added as a class, they make everything themselves and kill all the white people and raid and loot settlements.
Haha.. stupid qwerty keyboard...gaham1 said:Nice Indiana jones as a class
Citizen_Kane said:Yeah but I mean a white Indian with orange hair and a stache' isnt very convicning eh?
Citizen_Kane said:Good point there Morgana.
Have you moved to TWW and left PW?
'****er said:Domhnall mac Raghnaill said:Doesn't seem like a very good environment for the serious/hardcore roleplayers.
I disagree 'serious/hardcore' suggests that they would enjoy the idea of realism in their game. I don't like how people say there needs to be a 'roleplay reason' to kill somebody when it's perfectly understandable that, particularly in the wild west, people of low moral fibre could quite easily kill for money and resources. Realistically it's what it always comes down to; the reason for practially every single war throughout history. Doing away with the 'roleplay' reasons will paradoxically add more authenticity to the roleplaying, making it all the more special.
Citizen_Kane said:But for that you actually need towns, which no one is really making yet. Good idea though.