Azrooh said:A suggestion: Bring the reticule back.
Anybody who knows how can do this in a couple seconds, and it gives a massive battle advantage to anyone that does this.
Congratulations on the subforum by the way!
Turanien said:Azrooh said:A suggestion: Bring the reticule back.
Anybody who knows how can do this in a couple seconds, and it gives a massive battle advantage to anyone that does this.
Congratulations on the subforum by the way!
Those whom are inserting it back in will be on the backfoot in future patches.
Rath0s said:@ Maximo Khagan.
Yes the 2 handed axes are slow, that is the point and they deal good damage, but we might increase the speed slightly.
@ Gule
I havent seen these trees, screenshot?
Maximo_khan said:Rath0s said:@ Maximo Khagan.
Yes the 2 handed axes are slow, that is the point and they deal good damage, but we might increase the speed slightly.
@ Gule
I havent seen these trees, screenshot?
yes, I understand those were made like that to fit the view of balance of the creator, but if they are too slow for basic fight purpose,( block , attack, block ) then they are useless on 1vs1. I'm basically suggesting to sandbox a fight to check if those weapons are able to complete attacks successfully after having blocked a strike,or if they are too slow to be able to complete it.
Yes, as you know I too think the two-handed axes should have a speed and damage increase but I think the damage increase should be substantial - within reason of course - as of right now you can kill an armoured enemy as fast with a one-handed axe or sword as with a two-handed axe.Turanien said:We'll have a look into it, Maximo. One of the problems that we've (essentially created ourselves) is that the Hedmark/Dane-axe can now only be used in the pole-arm mode. This has drastically cut the range of the items, especially compared to the cheaper (and still two-handed mode) regular dane-axe. I've posted in our private forums a slight speed increase, a slight damage increase and to lower the weight of the item by .1 - if only to compensate for the cost of the item and to reflect, admittedly, the challenge that is involved in using such a weapon. The dane-axe is not the easiest of weapons to use, it should be used only be people whom feel confident in their melee skills but should accordingly be rewarded with high damage.
Skandinav said:Yes, as you know I too think the two-handed axes should have a speed and damage increase but I think the damage increase should be substantial - within reason of course - as of right now you can kill an armoured enemy as fast with a one-handed axe or sword as with a two-handed axe.
Historically Dane axes are reported to go through shield, armor and horse in one swing ( edit : not that this should be the case in-game, of course )
The on-screen range stat should probably also be changed now that it, as it can no longer be wielded in two-handed mode, is no longer than non-polearm two-handers.
Turanien said:Maximo_khan said:Rath0s said:@ Maximo Khagan.
Yes the 2 handed axes are slow, that is the point and they deal good damage, but we might increase the speed slightly.
@ Gule
I havent seen these trees, screenshot?
yes, I understand those were made like that to fit the view of balance of the creator, but if they are too slow for basic fight purpose,( block , attack, block ) then they are useless on 1vs1. I'm basically suggesting to sandbox a fight to check if those weapons are able to complete attacks successfully after having blocked a strike,or if they are too slow to be able to complete it.
We'll have a look into it, Maximo. One of the problems that we've (essentially created ourselves) is that the Hedmark/Dane-axe can now only be used in the pole-arm mode. This has drastically cut the range of the items, especially compared to the cheaper (and still two-handed mode) regular dane-axe. I've posted in our private forums a slight speed increase, a slight damage increase and to lower the weight of the item by .1 - if only to compensate for the cost of the item and to reflect, admittedly, the challenge that is involved in using such a weapon. The dane-axe is not the easiest of weapons to use, it should be used only be people whom feel confident in their melee skills but should accordingly be rewarded with high damage.
trueten said:Must be suggested before or you are already going to change that but - could change the shields for the Rus faction? They almost didn't use round shields, mostly kite shields. At least the one's vaegirs use in Native would look good enough.
And another minor suggestion: make a SP version!
Just joking. But that would really be a dream come true.