I think all the initial suggestions should be implemented. I would like to see the towns turn into something more.
The villages should be able to grow and build faster, that said, it takes many years to grow. Even if you have the construction capacity, it takes people to fill a town. As for fortify the towns, that is what the castle is for. The towns, farms and wealth of the land is all out in the open. Fortifying a town is simply giving the invader reason to kill all the villagers inside.
The problem with lots of upgrades for a town is time. This game is very slow paced for time that passes. In a few years, nothing major could be expected to happen in terms of growth with all these short bouts of war. Wars were typically years in length. As much as I would like to see a whole bunch of building options added at a more realistic price, it just isn't practical for a war torn place such as Calridia.
That is one thing I dont like about the game. 1 day and some to travel the map. People who hate each other as much as they say dont live that close and not kill. If that was the real world, I would give it 3 years before unification or extermination occurred.
The only time I'm in a town/city on foot if not to talk to an elder is to kill someone. That said, It is a little annoying how you can't kill people in a town unless its a battle. The guards tell you not to start trouble. You couldn't even if you wanted to. No hostile take overs from the inside out.
The villages should be able to grow and build faster, that said, it takes many years to grow. Even if you have the construction capacity, it takes people to fill a town. As for fortify the towns, that is what the castle is for. The towns, farms and wealth of the land is all out in the open. Fortifying a town is simply giving the invader reason to kill all the villagers inside.
The problem with lots of upgrades for a town is time. This game is very slow paced for time that passes. In a few years, nothing major could be expected to happen in terms of growth with all these short bouts of war. Wars were typically years in length. As much as I would like to see a whole bunch of building options added at a more realistic price, it just isn't practical for a war torn place such as Calridia.
That is one thing I dont like about the game. 1 day and some to travel the map. People who hate each other as much as they say dont live that close and not kill. If that was the real world, I would give it 3 years before unification or extermination occurred.
The only time I'm in a town/city on foot if not to talk to an elder is to kill someone. That said, It is a little annoying how you can't kill people in a town unless its a battle. The guards tell you not to start trouble. You couldn't even if you wanted to. No hostile take overs from the inside out.