No problem, happy editing.RoberTheBaleful said:Thank you so much, been waiting for 3 days for an answer. Clearest explanation I've read, very grateful
No problem, happy editing.RoberTheBaleful said:Thank you so much, been waiting for 3 days for an answer. Clearest explanation I've read, very grateful
Strange, I assume you used the entry points as described in the first post...Assistedsarge said:Mkay, i know i should but i dont wanna look throught 43 pages for an anwser
so i make a city and everybody walks to 1 spot and just stands there.
i put in starting positions or somthing and they still walk to 1 spot
First you need to enable Edit Mode:Assistedsarge said:Can some one tell me where the "terrain generator" is and do a little more expasnsion on what i have to do for a flat terrain
Adding new entry points would be easy, the problem would be to tell the program what to spawn there and what these will do (walk around). You need to talk with wickedshot about this, if you can do the script changes yourself she only needs to reserve the entry points for you.Enar said:How would you go about making new entry points. I would like to use points 50-59 to place horses (like peasants and guards) that roam around inside a corral or simulated to run wild in an area?
The saddle is part of the image so to remove it you have to create a new horse skin.Enar said:Also, would it be possible to remove the saddles from these horses or is the saddle a part of the image and cannot be removed?