Arena Revamp Deluxe OSP
This is Open Source - use as you please - but don't forget giving credit.
Description:
- Ever disliked those boring, bland vanilla arenas ?
- Ever got annoyed of -stupid- NPCs and horses running into walls and getting stuck?
- Ever wanted arena battles that actually ARE fun ? ! ?
Well, I did.
That's why I opened up the editor and got to work.
Hope you'll enjoy the results as much as I do!
Features:
- Unique arenas, carefully embedded into their cities and surrounding scenery
- environment/architecture designed to flavor arena battles with tactical possibilities!
- AI meshes !
No more NPCs senselessly bumping into walls - now they "KNOW" there are walls!
- Greater fun (dramatically multiplied hopefully!), enriched gameplay AND challenge!
Reworked so far:
Sargoth - Arena and Castle (interior)
Tihr - Arena
Uxkhal - Arena and Castle (interior)
Some Impressions:
Tihr Arena Newly added.
Sargoth Arena
Sargoth Castle Hall
Uxkhal Arena
Uxkhal Castle Hall
The File:
Installation:
Couldn't be easier!
Just put the .sco files into your desired module's "SceneObj" folder and overwrite.
Don't forget to backup files before, if you need to.
It might be necessary to start a new game to make the reworked scenes show up.
Done and enjoy!
Recommendations:
This mod looks especially well with "Polished Landscapes" by Gutekfiutek!
http://forums.taleworlds.com/index.php/topic,122423.0.html
Note:
While editing the scenes I had Gutek's mod active - this MAY result in some misplaced appearing plants/trees when running without "Polished Landscapes". Or it may not.
Credits and Kudos:
1.) Taleworlds:
For creating such a great, fun game - with even greater potential - and making it editable so exceptionally easy! Even for noobs like me!
2.) Gutekfiutek - for his "Polished Landscapes". It's simply art.
3.) The great M&B forum/modding community:
For just keeping making a great game even better!
cheers!
Other lucky-lancer-made mods:
This is Open Source - use as you please - but don't forget giving credit.
Description:
- Ever disliked those boring, bland vanilla arenas ?
- Ever got annoyed of -stupid- NPCs and horses running into walls and getting stuck?
- Ever wanted arena battles that actually ARE fun ? ! ?
Well, I did.
That's why I opened up the editor and got to work.
Hope you'll enjoy the results as much as I do!
Features:
- Unique arenas, carefully embedded into their cities and surrounding scenery
- environment/architecture designed to flavor arena battles with tactical possibilities!
- AI meshes !
No more NPCs senselessly bumping into walls - now they "KNOW" there are walls!
- Greater fun (dramatically multiplied hopefully!), enriched gameplay AND challenge!
Reworked so far:
Sargoth - Arena and Castle (interior)
Tihr - Arena
Uxkhal - Arena and Castle (interior)
Some Impressions:
Tihr Arena Newly added.
Sargoth Arena
Sargoth Castle Hall
Uxkhal Arena
Uxkhal Castle Hall
The File:
http://www.mbrepository.com/file.php?id=2916
Installation:
Couldn't be easier!
Just put the .sco files into your desired module's "SceneObj" folder and overwrite.
Don't forget to backup files before, if you need to.
It might be necessary to start a new game to make the reworked scenes show up.
Done and enjoy!
Recommendations:
This mod looks especially well with "Polished Landscapes" by Gutekfiutek!
http://forums.taleworlds.com/index.php/topic,122423.0.html
Note:
While editing the scenes I had Gutek's mod active - this MAY result in some misplaced appearing plants/trees when running without "Polished Landscapes". Or it may not.
Credits and Kudos:
1.) Taleworlds:
For creating such a great, fun game - with even greater potential - and making it editable so exceptionally easy! Even for noobs like me!
2.) Gutekfiutek - for his "Polished Landscapes". It's simply art.
3.) The great M&B forum/modding community:
For just keeping making a great game even better!
cheers!
Other lucky-lancer-made mods:
"Training Fields"
http://forums.taleworlds.com/index.php/topic,144466.0.html
"Texture Fiddling"
http://forums.taleworlds.com/index.php/topic,150468.0.html
http://forums.taleworlds.com/index.php/topic,144466.0.html
"Texture Fiddling"
http://forums.taleworlds.com/index.php/topic,150468.0.html