The problem with Blood was the actual limitations of the game - namely I added so many new items it made the game crash when it ran. I would have had to remove some things to expand further and that sort of took the wind out of the project's sails. So I decided to divide it up a bit:
* I kept the Dark Tower/ V for Vendetta elements and the basic post-modern, post-holocaust game world and removed everything else, creating "Rust the Wheel".
* The necromancer set of items and many of Blood's elements got completely expanded into my most successful mod "Solid and Shade", which I am still contemplating using my vampire and werewolves models with - probably as just singular companions.
* The ninja items got moved to my Warband multiplayer ninja mod "Shinobi Kinzoku Hasu" or "Black Metal Lotus".
As such, I like the changes I have made and intend to keep them. The original Blood mod I do not intend to re-release though, as it is unfinished in many ways, and also, for purely aesthetic purposes. Onward and upward is the goal and I would rather not have the retarded ancestor of my current mods lurking around.
Blood is buried in the sands of time now, as it should be.
* I kept the Dark Tower/ V for Vendetta elements and the basic post-modern, post-holocaust game world and removed everything else, creating "Rust the Wheel".
* The necromancer set of items and many of Blood's elements got completely expanded into my most successful mod "Solid and Shade", which I am still contemplating using my vampire and werewolves models with - probably as just singular companions.
* The ninja items got moved to my Warband multiplayer ninja mod "Shinobi Kinzoku Hasu" or "Black Metal Lotus".
As such, I like the changes I have made and intend to keep them. The original Blood mod I do not intend to re-release though, as it is unfinished in many ways, and also, for purely aesthetic purposes. Onward and upward is the goal and I would rather not have the retarded ancestor of my current mods lurking around.
Blood is buried in the sands of time now, as it should be.