Hello again! I've played more than 300 days in game and have the following bugs/weird things to report:
1.
Rembold von Wenden is not in notes/characters, as if he does not exist.
2. In
Mongke-khan HQ the game crashes every time I try exit to the streets from any building (palace, tavern, shop).
Sometimes it also crashes when I exit to the main menu or try to load game.
3.
Andalusian horse quest. It is very economically unreasonable now. The cheapest "Lame andalusian warhorse" costs 8800 (trading skill 4) + travelling expenses, but the lord grants only 8000 in total. And if you are not lucky to find lame warhorse, swaybacked will cost 13800 or so.
4. I've bought
enterprise (tannery) in Wenden - but it doesn't work at all. The only dialogue I get with the master tanner is:
- Surrender or die!
- I'm not afraid of you, I will fight!
Weird...
5.
Scale gauntlets and Rus gauntlets do not have any restriction on bows using like mail mittens do, or any penalty to power draw. Though they do not look like gloves very suitable for archery..
6. I play without fast travel. Unlike in the old native version, I do not get fast access to guildmaster/village elder after I've spoken to them once, this is a bit sad.
7. Velikiy Novgorod. I'm not sure if this is bug or just myself, but since the original mod I was unable to find entrance to goods merchant. His sign is located on the main town square near armor and weapon merchants, but none of nearby buildings has door leading to him. Maybe you could give some hint?
8. After I've become a vassal lords stopped giving me quests completely, saying that their missions are inappropriate for a dignity of kingdom vassal. I like this idea, yet some of missions are not that "disgraceful" imho. For example, destroying bandit lair, raising troops, solving riddle or collecting debt - they still could be available for a lord. Otherwise there is absolutely nothing to do while there is peace with all factions. Hunting looters and escorting cattle for burgmeisters? This is even more inappropriate for a lord
Also, same things were noted by me:
Cordell said:
-indeed its an Alpha, lot of text still speak about Caladria (Companion, NPC) for some quest the english language change (in some latinica sabir) but even those quest seems working btw.
-Many debug text appears (when i pass the guards to visit the lord in castle city for exemple i guess its normal)
-I joined a battle against the Horde, the archer cavalerie just stand in line front of my allied archer and let me and my cavalerie destroy them without reaction.
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And last, but not least, these are not bugs, but I'd be happy if you can think of changing it a bit
Wish list:
1. Oats. After horses in army reach 20 and more oats start getting consumed with insane speed. When accompanying marshal there's usual a situation when oats run out and there's no possibility to resupply. NPC lords do not have this problem and always keep fast moving speed, even those having 50-60 units of cavalry.
Please revise this either to reduce consume of oats, or make
all the villages to produce plenty of them, as it is very annoying not to find them in 4-5 villages in a row.
2. Reputation with towns. Now drops, and quite fast. Maybe this is good idea, but it is hard to maintain rep needed for recruiting with more than 1 city, especially when you become a lord and have no time to do some missions like caravan escorting.
3. Taxes from personal fief. New system is introduced as I can see, but the resulting income is much lower than it was I suspect. Previously, in the old version I was collecting like 1000-1500 from a village, visiting it once per week. But now I get only like 300-350 as a discount to my army's weekly wages. Is it possible to re-balance this somehow?
4. Archery in tournaments. This is real killer. Not every knight (especially in Crusaders faction that uses crossbows) must learn archery and put points in power draw, but all the lords obviously have like 5-6 power draw and 300 archery. So when I am getting bow in some round of the tournament I am like helpless baby, doing 0-5(max) damage to others, while lords can beat me with just 1 headshot, dealing like 70 dmg. Crazy thing.
Can you please remove it from western tournaments, or at least balance to look a bit more fair? Ofc mongols can keep it
5. In Warband there was a system of party skills that if more than 1 member of the party has certain skill, it multiplies somehow, giving bit more value (+1-2 points). Seems very logical to me.
But in RusXIIIC only the highest skill counts,without any multipliers.. could you please rework this?
That's all for now, thank you for reading, and many thanks for the great job done!