zykox said:
Teggs said:
I was attacked by some bandits while trying to bake bread in Uliastai at night. But once they were dead the Continue button only looped the reward and there was no way out. (Old Rigale bug, I know, but the second Continue button is gone.) v12
Also, I've noticed that one can buy tools from some guilds and then sell them back for more than the buying price in lots of 5.
Hmm...this seems to be the same issue I had. Encountering night bandits while crafting.
I even gave you a 40% chance to dodge them at v12
Pay attention to time of day. Crafting takes a long time; and they know you have money...
I'll adjust guild rewards next rev.
I'm still more interested if the code for example eats your processor or mutates your babies.
Eventually I'll stop giving you money if I think the risk of you restarting is small...
If the game gets too sissy like some old stable parent game, I'll have to put some new features in, but for now
I'd like what little there is to actually work stably. Theres a bunch of things that I managed to leave out last month
that I just found and put back, so it will feel a lot more like Rigale for a bit.
I still haven't tested making a community.
Spirit world / Shaman now regenerates power every 2 hours, slowly...
Epidemics might move every 2 weeks now and change in intensity during that time.
Your party may now get sick from epidemics
don't forget the medic guild can heal your entire party, for a price (which is cheaper than it used to be)
those nuns, priestesses, and clerics you shrug at have enhanced healing skills
Choosing to fight an epidemic does whatever it used to in Rigale now, soon (TM) your medic skill can influence asn epidemic breaking for renown, honor, and cash rewards...
Some craftable items changed stats, costs, and weight.
----
cooking still has a messed up display of ingredients, but the new cooking recipes actually work.
You can get some nice cooking skillups smoking various foods, in town.
The smoking food preservation skill wastes less ingredients but cannot add modifiers to the resulting item, so it's different
than the cooking recipes. Also cooking recipes for smoking are higher skill, which at least makes them useful for skillups.