Kolba
Thread to post new and discuss about Random Events. They're the great thing, which will improve overall gameplay. The idea is taken from the mod Sword of Damocles.
Let's take one sample event that I already implemented:
This event has % chance of appearing only for a player who has renown greater than 20. The higher renown the greater % chance of appearing. The results are not very harsh though not completly meaningless. Lose of honor is neither bad nor good thing as there will be events for those with high and low honor.
This one is from the category of honor related events. The other are events connected to player skills. Events connected to his wealth, to the army morale, to the towns etc. etc. etc.
If you want to help please write.
DESCRIPTION
(what player would see as event description)
CHOICES
(2 minimum, text for each must not be too long. Four sentences most!)
RESULTS
In basic results may change:
RENOWN, HONOR, GOLD, MORALE, PROSPERITY of VILLAGE/CASTLE/TOWN, EXPERIENCE FOR PLAYER/PARTY, RELATION WITH KIGNDOM/ONE OF YOUR WASSALS etc., ADD/REMOVE TROOPS, ADD ITEMS (rather not remove, you can't predict what player is carrying), PLAYER ATTRIBUTES, PLAYER SKILLS, WEAPON PROFICIENCES
and OTHER SIMPLE THINGS
PREQUISITES FOR THE EVENT TO HAPPEN
(not always neccesary, prequisites can also increase chance for event to happen, see list of results above it can also be used for prequisites i.e. "if you have very high weapon proficiency your fame may attract people wishing to challenge you" etc...)
Let's take one sample event that I already implemented:
"Minstrel composed a song about your noble deeds.",
("choice_00_1",[],"Excellent!",
RENOWN +5
("choice_00_2",[],"Revard him with 200 denars. Let his song be played across the land.",
RENOWN +20 GOLD -200
("choice_00_3",[],"Noble deeds? A song? Bring me this fool's head!",
HONOR -15
This event has % chance of appearing only for a player who has renown greater than 20. The higher renown the greater % chance of appearing. The results are not very harsh though not completly meaningless. Lose of honor is neither bad nor good thing as there will be events for those with high and low honor.
This one is from the category of honor related events. The other are events connected to player skills. Events connected to his wealth, to the army morale, to the towns etc. etc. etc.
If you want to help please write.
DESCRIPTION
(what player would see as event description)
CHOICES
(2 minimum, text for each must not be too long. Four sentences most!)
RESULTS
In basic results may change:
RENOWN, HONOR, GOLD, MORALE, PROSPERITY of VILLAGE/CASTLE/TOWN, EXPERIENCE FOR PLAYER/PARTY, RELATION WITH KIGNDOM/ONE OF YOUR WASSALS etc., ADD/REMOVE TROOPS, ADD ITEMS (rather not remove, you can't predict what player is carrying), PLAYER ATTRIBUTES, PLAYER SKILLS, WEAPON PROFICIENCES
and OTHER SIMPLE THINGS
PREQUISITES FOR THE EVENT TO HAPPEN
(not always neccesary, prequisites can also increase chance for event to happen, see list of results above it can also be used for prequisites i.e. "if you have very high weapon proficiency your fame may attract people wishing to challenge you" etc...)