I feel like making a thousand things, but I can't do all at once, and my abilities have gone rusty, I need time to retake the rythm. And even if I didn't, I could not do all I want to do, so...
Who's up for new building modelling?
I have old attempts at Roman columns, a Roman half-ruined Triumphal Arch, a Romanesque church and Byzantine modules to make either houses of churches. The Byzantine ones are the less worked on of all, because I just didn't know how to separate the meshes in the way I wanted for the texture to make sense.
I can traspass all this, since I've forgotten most of my Wings3D abilities, and I stopped because I felt there was a lot I was missing and I could not do what I wanted. But someone else can!
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The Byzantine modular architecture would help us use a limited number of props (7, at most) to recreate monumental Byzantine and Balkan architecture, churches or palaces or just building complexes. It was a project that got me really excited but never went anywhere due to my inability to properly map meshes. Two basic bodies, a nartex, two kinds of dome, and two towers. Domes could be set upon towers at different height and size, bodies could be combined to create cross-shaped churches or squared palaces, big and small... etc. All completed with additional props like a couple of doorways, buttresses and columns...
A similar thing was also in my mind for Romanesque architecture, so that no town in Europe would have the same cathedral.
All this not counting, of course, the obliged mighty Walls of Theodosius, which are out of my league.
Is there someone up for the task? Step forward!