Github said:*workaround viewport popping of ancillary skybox elements in Warband …
…by caging them in an huge transparent cube with reverse normals, suggested by Merlkir. Fixes incorrect bounding box occlusion culling of several in-scene scaled elements, like the Mordor cloud shadow used in outdoors, and some extra mountains. We are going to make it huge, and Taleworlds is going to pay for it!
Drog323 said:How can i fix dark mountains texture fo the Dale and Horonburg