wanted to post my opinion on gold and preset maps, but i didnt want to read through everything so now im making a post that is both irrelevant and doesnt contribute
Eternal said:I don't give a **** about what the Europeans do
Eternal said:I also point to the EU scene's constant innovation and different tactics as evidence that no, it's not just a momentary thing. The fun factor is shown in the fact that BIT matches are consistently close and intense. I'm not sure how fun 0-16 matches are, but to me they're kind of dull.
Balions aren't inactive, they fought TMW in the BIT finals and were active the last time this debate happened
This is super lame and you know it lol. BkS plays, so we know what is going on. Are we "active". no (see above definition if confused) but we still know what is going on.We're changing on our own. You would know if you actually played.
I'm sick of hearing that we're changing because we want to do what Europe does. We're changing because what Europe does happens to be better.
ClockWise said:Although I feel compelled to point out that 8/24 Euro members is hardly half European. Even more so when Lust is inactive and Kain never plays in NA.
~Scar said:By saying Euros are using it so do/don't do it isn't helpful at all.
~Scar said:Shouldn't you discuss the dis/advantages of 1,000/1,500 Gold rather than the fact that Euros are playing with 1,000 Gold?
T said:That is what a few of us are trying to get ppl to do. Everyone else is too busy misinterpreting ONE thing Rhade said instead of responding to the point he was trying to make.
Mr.X said:@Rhade.
In Starcraft, NA, EU, and KOR all play tournaments the same way. So **** off about the "taking stuff from eu scene" crap. GSL and WCG and MLG. It's all the same ****.
And I have to say, I do agree with the idea of different players styles making the game more interesting. But MKP (who I'm fairly sure is not really a big name anymore) would either have to play aggressively on maps that favored macro, OR learn to macro, if he wanted to win every match.
~Scar said:European influence - an illness?
Rhade said:Select a random pool of 2 Open maps, 2 Mixed Maps, 2 Closed Maps a week or whatever quantity you deem fit, then allow the players to also choose which one they're going to play.
T said:We aren't accusing EU guys of doing anything. We are more just saying that it better not be the reason things are changing, because, from what I can see a lot of NA players want things the way they were before.
Juvenile said:Edit: As for the starting gold, I've asked a total of 50 members of the community so far about their preference.
1000g - 29
1500g - 15
Alternative - 6
Generally, the reason cited for 1000g has been faction balance. Many believe Vaegirs and Nords would dominate at 1500g, especially if the classes are fixed at 2 infantry, 2 archers and 1 cav. Imagine Vaegirs at 1500g with 2-2-1: two archers, both with lamellar armour. One of the archers has a khergit bow and barbed arrows, the other has a strong bow with regular arrows. The infantry would both also have lamellar, scimitars, decent shields and either javs or a spear. The horseman would have access to a steppe charger or a hunter with a heavy lance and decent armour. With 1000g, other factions arguably become more viable and playable on different kinds of maps.
I'll admit that I myself think 1000g is more balanced. Based one what I've found with asking around the community, I can't justify changing the tournament to 1500g with so much support for 1000g. With 58% of those I asked favouring 1000g, the success we've seen in European tournaments, Nations Cup tournaments and recently in the Battle Innovation Tournament, I'm going to have to keep 1000g as this tournament's starting gold.
I would suggest for in future tournaments we explore options like what Ghaern suggested in his post; lowering round gold bonuses would provide a solution for some of the concerns with 1000g, chief among these concerns being "snowballing."
Mad Dawg said:Oh god, not this again.
BIT was proof that 1000 opens the field for competitive play. No other tournament was this tight. Noone had a run away round robin and we've had two upsets in the finals already. If you guys want to go back to 1-2 teams dominate all because they're one trick ponies...well...I can't image you want that so I'm not sure what to say.
1k = competitive
Mad Dawg said:By giving 1k+...the range units don't have to choose anymore. They can now afford top tier armor, basic bow + arrow upgrades or an xbow can now get Siege w/ steel bolts or Heavy + Steel + Decent shield + armor.
I've played nothing but 1k builds for months now. Infantry is not hindered in the least. Ranged is due to trade offs of upgraded ranged or upgraded armor/melee equip. If you do the math, and experience 1k builds for any length of time with varied classes, you'll see this.
7) Which do you prefer: 1000 gold, 1500 gold, or an alternative gold setting? Why?
7 in favor of 1000 gold, 3 in favor of 1500 gold, and 0 in favor of an alternative gold setting.
70% in favor of 1000 gold, 30% in favor of 1500 gold, and 0% in favor of an alternative gold setting.
I will split this up:
1000 gold arguments:
"As we've seen in BIT, it balances factions and makes each of them more viable and adaptive."
"I think we did see that factions were more balanced."
"It's a simple answer to faction balance issues. This is the only tournament not dominated by Vaiger's and Swads on Plains."
Rhade said:ClockWise said:Although I feel compelled to point out that 8/24 Euro members is hardly half European. Even more so when Lust is inactive and Kain never plays in NA.
You guys sure had a lot of Europeans that had to play when it was scrim time bruh. <3
Eternal said:T said:We aren't accusing EU guys of doing anything. We are more just saying that it better not be the reason things are changing, because, from what I can see a lot of NA players want things the way they were before.
You, among others, asked for reasons as to why 1000g is a superior gold setting. They've been argued back and forth many times. I'm literally just going to quote them, there is no sense in me writing a wall of text. If you hate reading, then at least glance over the parts I've bolded for convenience.
Juvenile said:Edit: As for the starting gold, I've asked a total of 50 members of the community so far about their preference.
1000g - 29
1500g - 15
Alternative - 6
Generally, the reason cited for 1000g has been faction balance. Many believe Vaegirs and Nords would dominate at 1500g, especially if the classes are fixed at 2 infantry, 2 archers and 1 cav. Imagine Vaegirs at 1500g with 2-2-1: two archers, both with lamellar armour. One of the archers has a khergit bow and barbed arrows, the other has a strong bow with regular arrows. The infantry would both also have lamellar, scimitars, decent shields and either javs or a spear. The horseman would have access to a steppe charger or a hunter with a heavy lance and decent armour. With 1000g, other factions arguably become more viable and playable on different kinds of maps.
I'll admit that I myself think 1000g is more balanced. Based one what I've found with asking around the community, I can't justify changing the tournament to 1500g with so much support for 1000g. With 58% of those I asked favouring 1000g, the success we've seen in European tournaments, Nations Cup tournaments and recently in the Battle Innovation Tournament, I'm going to have to keep 1000g as this tournament's starting gold.
I would suggest for in future tournaments we explore options like what Ghaern suggested in his post; lowering round gold bonuses would provide a solution for some of the concerns with 1000g, chief among these concerns being "snowballing."
Mad Dawg said:Oh god, not this again.
BIT was proof that 1000 opens the field for competitive play. No other tournament was this tight. Noone had a run away round robin and we've had two upsets in the finals already. If you guys want to go back to 1-2 teams dominate all because they're one trick ponies...well...I can't image you want that so I'm not sure what to say.
1k = competitive
Mad Dawg said:By giving 1k+...the range units don't have to choose anymore. They can now afford top tier armor, basic bow + arrow upgrades or an xbow can now get Siege w/ steel bolts or Heavy + Steel + Decent shield + armor.
I've played nothing but 1k builds for months now. Infantry is not hindered in the least. Ranged is due to trade offs of upgraded ranged or upgraded armor/melee equip. If you do the math, and experience 1k builds for any length of time with varied classes, you'll see this.
7) Which do you prefer: 1000 gold, 1500 gold, or an alternative gold setting? Why?
7 in favor of 1000 gold, 3 in favor of 1500 gold, and 0 in favor of an alternative gold setting.
70% in favor of 1000 gold, 30% in favor of 1500 gold, and 0% in favor of an alternative gold setting.
I will split this up:
1000 gold arguments:
"As we've seen in BIT, it balances factions and makes each of them more viable and adaptive."
"I think we did see that factions were more balanced."
"It's a simple answer to faction balance issues. This is the only tournament not dominated by Vaiger's and Swads on Plains."
Yes, that figure is adjusted for Green.
edit: And on that note, I'm done with gold. I've argued my heart out on this issue and every time I say anything on the matter it's something I've said before four different times. I'm more than willing to discuss preset maps. That's something that could have some improvement.
It's just tiring. It really is. And no, I wasn't "focus on the small piece that is able to be attacked." Seriously? I replied to your entire post. Two paragraphs is not a 'small piece.' Don't run away from something because you can't respond to it.
Mad Dawg said:Oh god, not this again.
BIT was proof that 1000 opens the field for competitive play.
Eternal said:faction balance.
the success we've seen in European tournaments, Nations Cup tournaments
Maynd said:First of all, diversity is fun, I started playing on NA mainly because I wanted something different from the EU scene that back then was full of pricks (still is), and people that "know it all".
The difference between the game style, the ways of approaching the game and the different rule-set was something fresh and that I liked a lot
I would suggest for in future tournaments we explore options like what Ghaern suggested
Mad Dawg said:By giving 1k+...the range units don't have to choose anymore
Gelden said:it is the first instance this community has experienced 1000g. NA has not seen anywhere near what meta-1000g looks like.