Skot the Sanguine said:
Thank you!
-Snip- -snip- in the name of brevity.
Not too much to help customize the town, unfortunately. I think the word Stadler actually is linked to the word barn....so maybe having a more mill/crop storage and fields might be good.
The family crest supposedly was http://www.houseofnames.com/fc.asp?sId=&s=Stadler
The village shall be included in the game, so hopefully you will be able to enjoy that.
Skot the Sanguine said:
Also, I found this link in case you want to make a variety of heraldric surcoats and need ideas.
http://www.wappenbuch.de/index.htm
Actually yes, some of those are very interesting, and I can always use new designs for surcoats. So thank you.
Skot the Sanguine said:
A) Is there a way to solidify alliances or prevent war between two factions? (namely the HRE and Teutonic Knights, since except for a small scuffle over...Danzig?...they did not fight, especially since the Teutonic Knights were a German dependent order and had much land in it [not to mention recruits]. That fight was also between Teutonic Knights and I think Brandenburg, and not the whole of the HRE.
Great question. I believe there is a way to stop war from being randomly declared, and that will certainly play into the mod. Since the mod is built around 1300 and all of the interesting conflicts, it wouldn't be right for kingdoms like England and Scotland to be at peace. On the other hand, it would be bad for England to randomly be at war with Novgorod and have to trek the entire distance of Europe to fight a single battle.
The kingdoms at war will be decided ahead of time, based on actual conflicts at the time (kingdoms at peace will be at peace). I'm hoping that eventually random war declaring will kick in and kingdoms will be able to declare war on neighboring kingdoms (and the play will certainly have the ability to instigate war, granted he has the influence).
Skot the Sanguine said:
B) Are you planning on refraining from the cliche and excessive use of horned/winged helmets for the Teutonic Knights? It seems that because two helmets in all the known drawings happen to have such shapes on them and Eisenstein makes a movie with them, now all of the brothers have those helmets in every friggen game with Teutonic Knights. [Also, one of those two was on the Bishop of Dorpat during the Lake Peipus Battle, and he wasn't even a Teutonic Knight!]
Again, another great question. As I've planned it, only one Teutonic lord will have horns on his helmet, and that will be the Grand Master himself. None of the Teutonic lords will have horns, and none of the knights/cavalry units will have horns. So, just one, no more than that.
It's very funny you mention the Eisenstein movie
Alexander Nevsky, as it's one of my favorite movies (I'm a film major). Of course, it is mainly propaganda and certainly not a credible historical account. Not to mention Eisenstein has a knack for having his villains kill infants.
While I was reading about the movie, I found a very fascinating note in the book,
Battles of the Medieval World 1000-1500. It regards to the Battle of Lake Peipus, and it's portrayal in
Alexander Nevsky, it said, "Within the Teutonic Order, personal coats-of-arms were forbidden and beards were compulsory."
I originally gave the Teutonic lords individual coats-of-arms with interesting designs (like eagles and a split human face) but given that information I'll have to go back and given them variations of the black cross on white tunic. Of course, what I will do is take the original, interesting designs and just give them to the Holy Roman Empire lords.
GodsHand said:
Daaaamn looks great can't wait til it comes out =D
Thank you for the support. I hope you enjoy the mod when it comes out.