scn_mp_walloon_farm mp_walloon_farm 256 none none 0.000000 0.000000 100.000000 100.000000 -100.000000 0x0000000130000000000962bc000041ef00005ae800003c55
0
0
outer_terrain_snow
bezzle86 said:could i change the name from 69th lt_colBezzle to 3rd brigade col bezzle
Comrade Temuzu said:You havent added the fact that Beach v2 is a conquest map too, it says its battle only.
Template
Name as you like it in the game credits: Gokiller
Contact information (Preferably steam): miketensen
Information
Scene Name: Spanish Hillside
Description: Simple battle mode, a mortar for each side, two crossings several defensives, the town on the hill is to weak to be seen as a real fort type. Your not enable to just walk up the mountain, you have to make use of the road leading to the top.
Supported Gamemodes: Battle
Download link: https://www.dropbox.com/s/kvi8tqmo0vekdoq/scn_mp_champs_elysees.sco
Codes as found in scenes.txt:
Link to topic:Code:scn_mp_champs_elysees mp_champs_elysees 256 none none 0.000000 0.000000 100.000000 100.000000 -100.000000 0x000000023002a1ba0004210900003ca000006a8900007a7b 0 0 outer_terrain_plain
Showcase your map
Birds Eye-View:
Others:
scn_mp_bavarian_river mp_bavarian_river 4352 none none 0.000000 0.000000 100.000000 100.000000 -100.000000 0x00000001300005000008621800007b270000060500000d0b
0
0
outer_terrain_plain
Name as you like it in the game credits: E.Panedas "Belda"
Contact information (Preferably steam): [JSC]Belda (steam) or [email protected]
Information
Scene Name: Fort five mountains
Description: Five mountains, five forts, broken bridges, stairs, fog, rain and blood ... a flag and two teams.
Who will gain the game?
Map based on the castle of the island of Pyke, of Game of Thrones.
Supported Gamemodes: Siege
Download link:Codes as found in scenes.txt:Code:https://dl.dropbox.com/u/91455952/Fort_Five_Mountains/scn_mp_fort_boyd.sco
Link to topic: http://forums.taleworlds.com/index.php?topic=239188.msg5720543#msg5720543Code:scn_mp_fort_boyd mp_fort_boyd 256 none none 0.000000 0.000000 100.000000 100.000000 -100.000000 0x000000023002a1ba0004210900003ca000006a8900007a7b 0 0 outer_terrain_beach
Showcase your map
Birds Eye-View:Others:
scn_mp_arabian_village mp_arabian_village 256 none none 0.000000 0.000000 100.000000 100.000000 -100.000000 0x0000000050000000000310c4000000000000000000000000
0
0
outer_terrain_desert_b
Name as you like it in the game credits: Teemu "Comrade Temuzu" Hepola
Contact information (Preferably steam): Steamnick: killedby94
Hotmail: [email protected]
Information
Scene Name: Trenches v3
Description: Trenches v3 is a large map, suitable for nearly every gamemode, especially large scale Battle, Conquest or Siege. Despite its name, the map has many elements, from urban combat, to naval landings, small scale sieging, and of course trench warfare. In Battle, the teams spawn in the tent camp and the town square, and will duke it out mostly at the center, which has been devastated by earlier skirmishes. In Siege, the defenders spawn at the town, and the flag is situated in the inner trench, and the attackers need to fight their way through the no-mans land in order to push the defenders back to their base. In Conquest, team one starts at the tent camp, and team two at the town square, both of which are also control points. There are three different conquest points, one at the frontal trenches near the town on the hill, one in the coastal fort, and one inside the ruined city.
Supported Gamemodes: Battle, Siege, Conquest, Team Deathmatch, Deathmatch, Duel
Download link: http://www.4shared.com/zip/nhdmfeqP/Trenches_v3.html?refurl=d1url
Codes as found in scenes.txt: Inside the .rar file you download.
Link to topic: http://forums.taleworlds.com/index.php/topic,236889.0.html
Showcase your map
Birds Eye-View:
Others:
Note, the map is actually just a night map, changes were made after those pics were taken.
(More screenshots in the thread)
scn_mp_fort_fleetwood mp_fort_fleetwood 256 none none 0.000000 0.000000 100.000000 100.000000 -100.000000 0x0000000130010e0e0005fd84000011c60000285b00005cbe
0
0
outer_terrain_beach
Template
Name as you like it in the game credits: Gokiller
Contact information (Preferably steam): miketensen
Information
Scene Name: Russian River
Description: Two options to get to each other, 1 take the pass 2 take the boats, the only artillery that is availble is on a small "island" where both sides can go with there boats. More hills witch provide enough cover for both sides. With a Russian village on one side. (where the spawn for team 2 is behind)
Supported Gamemodes: Battle/Team Deathmatch
Download link: https://www.dropbox.com/s/9wqtstqnjia9vpa/scn_mp_oaksfield_day.sco
Codes as found in scenes.txt:
Code:scn_mp_oaksfield_day mp_oaksfield_day 256 none none 0.000000 0.000000 100.000000 100.000000 -100.000000 0x0000000130010e0e0005fd84000011c60000285b00005cbe 0 0 outer_terrain_plain
Link to topic:
Showcase your map
Birds Eye-View:
Others:
scn_mp_champs_elysees mp_champs_elysees 256 none none 0.000000 0.000000 100.000000 100.000000 -100.000000 0x0000000320004563000d23480000074800005c49000021c5
0
0
outer_terrain_steppe
scn_mp_champs_elysees_rain mp_champs_elysees_rain 256 none none 0.000000 0.000000 100.000000 100.000000 -100.000000 0x000000023002a1ba0004210900003ca000006a8900007a7b
0
0
outer_terrain_beach
scn_mp_fort_boyd_raining mp_fort_boyd_raining 256 none none 0.000000 0.000000 100.000000 100.000000 -100.000000 0x000000023002a1ba0004210900003ca000006a8900007a7b
0
0
outer_terrain_beach