Patch from v.087 to v.090
Version 0.90 multiplayer changelog:
- Polearms/2handers are no longer dropped upon switching the grip
- Fixed position of the default weapons in the weapon slots depending on their type
- Improved inventory script (if the player puts the new piece of armor on, the old one is dropped in front of him. If the player survives the round, he is able to wear the pieces of armor he picked up in the next round of the Battle mode)
- Removed torches
- Renamed Teutons according to Van's advice
- "Zastrelshchik" AI bots now have strong bows instead of the composite ones
- Removed round leather shield duplicates
- The chance of dropping weapons after falling off a horse was reduced to 70%
- Steppe Bandits are able to purchase any weapon/shield in the third weapon slot
- Chests added to some scenes in the "Capture the Skull" mode
- Added the scene for Invasion submode (fighting hordes of bots in the siege mode)
- Fixed AI bots
- Some other minor changes