Sinisterius
Do you intend to add a ping-limit possibility as well? e.g if a player has a ping over $g_max_ping for 10 seconds he'll get kicked. Of course, once you get the mod to a state you're satisfied with.
Vincenzo said:Although you work at a development company It is a bit of a "ooh look at me ima dev" thing to do in this situation.
I think most coders have similar jobs, you don't hear me bragging about it.
Please do not add a ping limit to this. Because of how poorly optimized the agent spawn code is, my computer seizes up on larger battle spawns, like on IG_Battlegrounds server when it's full. Once it's finished spawning everyone and unfrozen, my ping is artificially increased to 200+ and sometimes it doesn't normalize for some time, despite my "true" latency to the server being <30 during that whole time.Vincenzo said:Good suggestion will add it.
I plan on releasing some form of a patch this weekend.
Xyience said:Amazing work man! You have put in a lot of work for the MnB Community. Great job! <3