Berthout
Knight
I made some lods with the lod script. The problem I have is that the textures are either to bright or simply wrong (see screenshot).
I assumed it had something to do with the alpha channel so I made the alpha channel black in gimp but the problem persists. I might have done ti wrong though as I'm not familiar with alpha channels.
Any help?
I assumed it had something to do with the alpha channel so I made the alpha channel black in gimp but the problem persists. I might have done ti wrong though as I'm not familiar with alpha channels.
Any help?