Banzai! said:I think the results are pretty good. Ever think about making a Medieval II Total War version of Hegemony?
DaveDaDude said:Nah its the Rome Total war version of Mount and Blade, also if Banzai's claim is true, its a bit silly when you could just play R:TW and have that unit already in it.
Banzai! said:DaveDaDude said:Nah its the Rome Total war version of Mount and Blade, also if Banzai's claim is true, its a bit silly when you could just play R:TW and have that unit already in it.
The Hegemony team made new models for 268BC which are way more high poly than anything seen in RTW.
ealabor would you let me use the Hegemony material to make a tiny submod for M2TW, e.g. Rome vs. Hellenics.
ealabor said:Banzai! said:DaveDaDude said:Nah its the Rome Total war version of Mount and Blade, also if Banzai's claim is true, its a bit silly when you could just play R:TW and have that unit already in it.
The Hegemony team made new models for 268BC which are way more high poly than anything seen in RTW.
ealabor would you let me use the Hegemony material to make a tiny submod for M2TW, e.g. Rome vs. Hellenics.
Many of the older models still in the .960 release are not by my hands. You would have to check the information center thread to see who the authors are for permission.
The transferred models look great though. But yes, I can only imagine how much the polys would slow it down.
Tercero said:WOW that looks awesome if you ever release it you should post the link here
ealabor said:How far do you propose to take this mod.
And further, you have no interest in working here?
yeah! but seems that Hegemony is going to be a big franchiseealabor said:Tercero said:WOW that looks awesome if you ever release it you should post the link here
Of course he still has to obtain the permissions for the equipment if he releases it.
Otherwise I burn TWC down
ealabor said:These are the authors:
Regarding the map, what area do you intend to encompass, and do you have a mapper in mind??
Also much of the equipment you have transferred has since been retextured by me. Have you had to change the texture sheets?
Banzai! said:Textures: I haven't changed the texture sheets. I could do with any improved textures. Have you retextured the secrad band muscle cuirass which I have used for the hetaroi, below:
Banzai! said:Companion cavalry (hetairoi):
(I know xystos is two-handed and uncouched but M2TW doesn't have two handed lance anims and you need a shield to cover up the anim)
Tercero said:If you could, you should import the animation for the RTW phalanx... the pikemen formation looks odd