Cozur said:Owen Wulfson said:Features
General:
The new global map with new icons. For the present only Westeros, later Essos (a part of it) and events.
Completley re-worked troop tree for each faction. Including mercenaries.
New scenes, stages and buildings, moreover completely stylized interiors for every castle. Castles will have some elements of architecture, styled for the symbol of the House this castle belonged to in the books.
New shaders, skyboxes, grounds, particle-effects (waterfalls, burning swords, fountains, The Others and the weapons to fight them).
New faces and bodies. New hairstyles.
New game menu and backgrounds, all the art made specially for the mod.
New beginning of the game and character backstory selection.
Dozens of new facilities in the cities and villages that give an opportunity to improve them. Additioinal settlements. Mines (gold, silver and dragonglass), taverns, crossings.
Some new skills.
Little politics features that influence the world.
Sea adventures and maritime trade. Huge benefits for sailors on the sea but nothing on the land. The opportunity to hire the pirates and to trade with them.The opportunity to choose the tactics, to improve your ships and your team, the advantage in speed. The oppotunity to transport the great amount of goods on your ships.
Dozens of random events.
Two scenarios of the invasion. The Invasions of The Others and Targaryens (prince Aegon the Young Griff).
New system of achievements during the progress of your hero.
Huge amount of new unique weapons and armor.
More than 30 new quests.
Improved and more challenging sieges:
It is not easy to take the castle. You have to prepare by having the siege skill (your own or party one), stocking up the materials for the construction of ladders or siege towers. It is really more profitable to build siege towers or ladders in your own workshops or in the field camp and drag them with you than on the field of battle, however your party speed and morale will decrease.
New hunting system with special skills and bonuses. Also new units - the hunters.
Absolutely new soundtrack and some voicing.
OSP: Diplomacy v.4.3, Freelancer v.1.5 (revised and enlarged), Pre-Battle Orders & Deployment v.0.96.3 (+battle formations and fixed AI by Motomataru).
Banking system with credits and interest rates. Strict penalties for non-compliance.
The huge amounts of new presentations and reports.
New characters such as master-at-arms (he has Diplomacy servant functions and many more), maester, hunter, doctor, prostitute and many others. You can change them and improve their functions.
The characters will give you the new opportunites and it will be impossible to make certain doings without them.
A great amount of new tweaks and improvements. We can't realy list them, because the list is always growing and changing.
Have you done a lot of this, or have the time mainly been spent making a long list of features?
BigRob521 said:So I'm pretty new to M&B to begin with, but this mod is just simply amazing and I want to thank you for making this.
The reason I mentioned that I'm new is because I'm not too sure on when I can invade and take over a castle for my own. I've got my combat AI and everything set to normal (it was default set on easy or something like that), and I've noticed that with a group of about 80 soldiers only like.. 20 of us are on the field at once, which would make a castle siege long and grueling. halp? When should I be able to take over a castle you think?
Qnevven Zolond said:Scriblerias said:You also seem to have an Intel chipset GPU, which is about as effective as not having a GPU
Couldn't agree less... You probably don't have much experience with the latest integrated GPU chipsets like Intel HD4000. When backed up with 3rd/4th generation Intel CPU and good motherboard it gives a surprisingly high performance even on very high/ultra graphic settings in games.
Off course it can't compete with the high end discrete video cards - but i'd rather not pay 500-1250USD extra if my integrated GPU can already run all the newest games on very high settings with decent performance.
modestego said:Does anyone know of a way to mod this game to make the villages give recruits from my (player) faction instead of the faction I conquered? IE The Three Sisters. I hate having to wait a week to hire a patrol in order to get more troops.
Also, I got MB Barracks Editor in order to view and better understand the troop mechanics and realized something. All of the troops I get from patrols are from a "Neutral" faction (these are all of the freelancers). The swordsman who guards my castle as well as the serjeant (that upgrades into the squire and Knight) are part of the actual "Player Faction." This faction has a whole troop tree, but the only ones I can get are Serjeant and above. I have never seen any of the other "Player Faction" troops in my games.
Anyone have any insight on this?
Thanks in advance
Viceprezlava said:Hi, I just downloaded the Mount and Blade Warband: A Clash of Kings mod. I do have a question, and it is about the Gold Cloak Swordsmen, Archers, the sort. I had a chance to look around the map and search for some of these guys, but could never find any. I have also seen a YT video of an army consisting of Lion Guards? Could anyone tell me how to get these types of troops? Thanks.
btw, I am fairly new to the TaleWorlds forums, so I may have done something wrong when I posted this.
ProphetClass said:modestego said:Does anyone know of a way to mod this game to make the villages give recruits from my (player) faction instead of the faction I conquered? IE The Three Sisters. I hate having to wait a week to hire a patrol in order to get more troops.
Also, I got MB Barracks Editor in order to view and better understand the troop mechanics and realized something. All of the troops I get from patrols are from a "Neutral" faction (these are all of the freelancers). The swordsman who guards my castle as well as the serjeant (that upgrades into the squire and Knight) are part of the actual "Player Faction." This faction has a whole troop tree, but the only ones I can get are Serjeant and above. I have never seen any of the other "Player Faction" troops in my games.
Anyone have any insight on this?
Thanks in advance
It would be nice if villages changed like the castles...
Have you tried using the normal city recruitment option?
Viceprezlava said:Hi, I just downloaded the Mount and Blade Warband: A Clash of Kings mod. I do have a question, and it is about the Gold Cloak Swordsmen, Archers, the sort. I had a chance to look around the map and search for some of these guys, but could never find any. I have also seen a YT video of an army consisting of Lion Guards? Could anyone tell me how to get these types of troops? Thanks.
btw, I am fairly new to the TaleWorlds forums, so I may have done something wrong when I posted this.
As far as I'm aware the only ways to get them is to enter a battle with a Lord who has them in his party. Knock them out and then capture them and hire them.
Or if you can find a bandit or enemy faction who defeated and captured some. You can hire them directly since they were prisoners. <- That's the method I used to get a small host of Golden Company soldiers. It would be nice to have a way to recruit them directly.
I asked Cozur in my post above regarding the possibilities of getting Mercenary factions added. Similar to how the Unsullied are hired. Having the Gold Cloaks recruitable if you become the owner of Kings Landing while having your own faction.
Cozur said:I can't remember this, is there a default oath of fealty that the lords of Westeros swear? Or can they make their own variations?
ThaneWulfgharn said:Cozur said:I can't remember this, is there a default oath of fealty that the lords of Westeros swear? Or can they make their own variations?
Different. Basically, for the Five Kings, there are:
Joffrey:
Robb:I swear fealty to Joffrey Baratheon, First of His Name, King of the Andals, the Rhoynar and the First Men, Lord of the Seven Kingdoms and Protector of the Realm
Stannis:I swear fealty to Robb Stark, First of His Name, King in the North and the Trident and Lord of Winterfell
Renly:I swear fealty to Stannis Baratheon, First of His Name, Lord of Dragonstone, Lord Paramount of the Stormlands and Legitimate King of Westeros.
Balon:I swear fealty to Renly Baratheon, First of His Name, Lord of Storm's End and King of Westeros
I swear fealty to Balon Greyjoy, the Ninth of His Name Since the Grey King, Iron King of Salt and Rock, Son of the Sea Wind and Lord Reaper of Pyke
EDIT:
Go here:http://awoiaf.westeros.org
and look under the Full Name and Titles/Other Titles section.
Yes and no.Cozur said:Once again you're just making up your own stuff, and then passing it off as canon. Useless posts from you. Always.
Ragzie said:just out of curiosity, which faction do you enjoy aligning with? or do you like to create your own?
Me,i just started a new game planning on just conquering the Essos. Every time a new patch would come out i would always declare for Stannis the mannis and well it got pretty tiring so i decided to try something new.