Hello,
I have created multiplayers maps that can be played in battle mode. However, one of them should be played without mounted units for this game type. What should I do for this to happen, considering this situation only applies to this map and only in battle mode? (i.e. not a problem to have mounted units in deathmatch / team deathmatch)
I guess something should look like this in module_mission_templates.py :
(0 and 32 being the usual spawning points for battle mode)
But how to apply this to one map only?
Thanks
I have created multiplayers maps that can be played in battle mode. However, one of them should be played without mounted units for this game type. What should I do for this to happen, considering this situation only applies to this map and only in battle mode? (i.e. not a problem to have mounted units in deathmatch / team deathmatch)
I guess something should look like this in module_mission_templates.py :
(0,mtef_visitor_source|mtef_team_0,af_override_horse,aif_start_alarmed,1,[]),
(32,mtef_visitor_source|mtef_team_1,af_override_horse,aif_start_alarmed,1,[]),
(0 and 32 being the usual spawning points for battle mode)
But how to apply this to one map only?
Thanks