About: Explorer! is a complete Singleplayer overhaul of Warband, rebuilding the game from the ground up to work around one central feature: No more overland map Current Features: - Travelling system with worldmap as scene borders - Locations such as towns, castles, bridges, ruins, bandit hideouts, training grounds, secret locations - Full-size towns, improved castle + village scenes, new random scenes based on region - Land features such as rivers, mountains, shorelines. - Mountain and river terrain is passable, though often it is still faster to go around mountain ranges - New shaders, darker shadows, more ground types - Dynamic weather effects include wind, moving clouds, thunderstorms - No more "regular recruits", every recruited NPC is given a name and treated as a companion - Persistent names for all NPCs - Improved town walker/villager AI, larger crowds in towns - Hunting, around 12 different animal types can appear based on map region/terrain - Real-time looting, NPCs killed by the player can be looted for their armour - 18 factions: The 6 Warband factions have each been subdivided into 3 unique provinces - 1 Unique soldier type for all towns and castles - Weapon/Armor/Horse merchants sell region-specific equipment - Combat AI improvements, better blocking/target picking/pathfinding | To travel through the world, simply walk up to the edge of any scene, and you will load into the next. Think of each scene like one square on a grid that covers the entire Warband map. Explorer correctly tracks your position and translates it to the same position on the adjacent grid: If you leave the Northeast corner of one scene, you will start in the Southwest corner of the next one and so on. Use the worldmap to orient yourself within scenes, and spot far-off towns and villages |
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