Of all the skills, Cunning is the least useful for the hero character. Scouting has some decent leader only perk effects, but most of the good stuff is Scout so a companion can handle it. There are decent scouting companions available so it's not a big deal. And scouting levels pretty fast on companions.
Tactics can be useful but if you fight most of your big battles, it's not really needed.
Roguery is probably THE WORST of all skills. The perks are not really great overall and the main effect of extra loot is nothing great either. It's also pretty hard to level without some exploitee prison breaks.
Does anyone have any good suggestions for how to make this more attractive?
For Roguery specifically, it would be cool if it at least affected bandit troops skills. Something like +0.1 to Control, Vigour and Endurance for each point in Roguery for all bandit units. At 300 Roguers, that's +30 for each skill. Not game breaking. Also some of the perks should be better.
Scouting is already decent enough I feel so I don't have any ideas.
What can be done for tactics to improve it?
Tactics can be useful but if you fight most of your big battles, it's not really needed.
Roguery is probably THE WORST of all skills. The perks are not really great overall and the main effect of extra loot is nothing great either. It's also pretty hard to level without some exploitee prison breaks.
Does anyone have any good suggestions for how to make this more attractive?
For Roguery specifically, it would be cool if it at least affected bandit troops skills. Something like +0.1 to Control, Vigour and Endurance for each point in Roguery for all bandit units. At 300 Roguers, that's +30 for each skill. Not game breaking. Also some of the perks should be better.
Scouting is already decent enough I feel so I don't have any ideas.
What can be done for tactics to improve it?