Hello fellow tryhards and Taleworlds,
This is Sarranid speaking.
I would like to make this post to address a series of issues i have faced especially in dueling so that Combat Developpers can act upon it.
As you all know, I am one of the few if not the only player who can chamber right and left swings consistently, But my post is not only about chambers today it's especially about the Overhead swing. The overhead swing is the killer of creativity and the source of all issues the Dueling scene is facing especially concerning one-handed weapons. Not only is the Overhead swing the best out-ranging tool in duels, It is also the best swing to double spam and to S-Key with without getting hit especially when you have high refresh rate and low ping. I myself have used this swing countless times and have gotten so many kills on very skilled players with little to no effort. By just holding up swing and S keying throughout the whole duel the opponent gets exhausted and eventually gets killed if he does not proceed to do the same goofy overhead spamming. The overhead swing coupled with mastered blocking skills makes the whole game of dueling a piece of cake and it puts no need on the player to do complex feints or any other swing if he is focused solely on winning a FT7 for example. Now there is no issue with spamming overheads all the time in Warband for what reason? Well you guessed it already (Warband Vets) The Up swing in Warband was nowhere near fast nor did it have the same range as it did but due to stances in Bannerlord it now has twice as much range especially with the long overhead stance. Now what i am asking from Combat Developpers before they release the next patch is to please nerf the Overhead Swing speed to give more meaning to using the other swings that is the only way to fix this issue of Up Swing Trauma. Please nerf the speed to the point where it is at least 30-40% slower than it is now. Regardless, Concerning Chambers, It is impossible to do them consistently due to the physics mechanics and the only way to pull them off is to Physically collide your sword with the opponent's sword and that takes a lot of effort to do so if there is anyway to increase the hitbox of it please do that so that players with lower refresh rates and higher pings can pull them off. If not then at least implement the mechanic of chambering stabs with overheads like in Warband.