Majestic7
Veteran
katank said:You can have traits like RTW traits, similar to your "feats".
Fatigue would make the game too hard. A lot of it right now is your idiots getitng killed and being reduced to you fighting an entire army solo. With fatigue, you will get destroyed by the endless waves.
As for the traits or feats, they shouldn't be gained by a character point system where you assign them but be given them when your action cause a trigger.
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I like the idea about dynamic traits. There should be negative traits too, though, such as cowardice for running away from battles etc.
However, I disagree with the game becoming too hard with fatigue system implemented. It is too easy for your own god of war to dispatch endless waves of enemies alone. Fatigue would put limit on the difference one warrior can do in combat. It would as well allow the player to use human wave tactics on the enemies - if you rush enemy knight with peasants, he will eventually get too tired to fight effectively, especially if he is thrown off the saddle. After all, I'm proposing the same rules to affect computer units as well.
In my opinion, it would only make things more interesting and realistic - and give chances for greaters acts of heroism.