Waihti
Knight at Arms
manekemaan said:on a diplomatic mission as an emisarry.
do you remember which mission exactly?
manekemaan said:on a diplomatic mission as an emisarry.
Waihti said:manekemaan said:on a diplomatic mission as an emisarry.
do you remember which mission exactly?
realwiz said:It is either a new feature or a bug.
I am playing Sarranid Sultanate and initially I received the village of Unriya. I built two improvements there. After capturing a castle, I ordered an improvement there as well. When after a couple of days the chamberlain appeared, I talked to him about improvements in the village and got the following options (Question: Am I supposed to build a prisoner tower in a village?)
realwiz said:On another note, after receiving my first village, I was getting this message about appointing a chamberlain every week or so, although the village was the only fief I had at that point. There were no error messages, and the bug was not annoying at all. I just thought that maybe the game should check for caste/town possession before showing the message.
*UPDATE: I lost my castle (have only a village left), and after a while I get the message about appointing a chamberlain
When I only had the village, I was receiving that message repeatedly and I chose to appoint a chamberlain every time. However, I recall not being able to find him in the village. I also was not being charged the 15 denars for having him.Waihti said:you can now appoint a chamberlain as soon as you own a village.
realwiz said:When I only had the village, I was receiving that message repeatedly and I chose to appoint a chamberlain every time. However, I recall not being able to find him in the village. I also was not being charged the 15 denars for having him.Waihti said:you can now appoint a chamberlain as soon as you own a village.
After your reply, I went to the village and found a chamberlain there. I do have a castle now, though. So there may be a bug that when the player only has a village, the chamberlain does not show up there; and he does show up if there is a castle/town. Right now I am past the stage of only having one village, so I cannot re-confirm whether it is a bug or my mistake.
Anyway, thank you for the great mod!
SCRIPT ERROR ON OPCODE 1641:
Invalid Party ID:1374;Line No:181:
At script: party_set_ai_state
At script: party_set_ai_state
Speedy2511 said:Hello
With the new version i have the chamberlain in the village. It's Working!
Greetings from Germany
Nico
SCRIPT ERROR ON OPCODE 541: Invalid Party ID: 940; LINE NO: 0:
At dialog condition: dlga_start:dplmc_gift_talk.
At dialog condition: dlga_start:dplmc_gift_talk.
Same for me, noted since Diplomacy 3.0Orci said:Diplomacy 3.1
I didn't see this behaviour in native:
If I join a tournament, lose or win, and leave the town only to come a back a few seconds later, i am able to join the tournament again...
Tab
Orci said:Diplomacy 3.1
I didn't see this behaviour in native:
If I join a tournament, lose or win, and leave the town only to come a back a few seconds later, i am able to join the tournament again...