I was prompted when I opened the editor
Assertin Failed!
C:\Develop\MB3\Source\Engine\Rgl\rglShader_manager.cpp:439
Expression:version == SHADER_CACHE_VERSION
And it appears when I load the big map:
d3d_device_context_->Map at rglGPU_device::lock_texture Failed! GPU 设备实例已经暂停。使用 GetDeviceRemovedReason 以确认相应措施
My configuration: windows 11 CPU:AMD5800X GPU: AMD6700XT
Assertin Failed!
C:\Develop\MB3\Source\Engine\Rgl\rglShader_manager.cpp:439
Expression:version == SHADER_CACHE_VERSION
And it appears when I load the big map:
- vista_record_tileset_!=nullptr
- (false) && "There is something wrong, plese contact Abdullatif about that."
d3d_device_context_->Map at rglGPU_device::lock_texture Failed! GPU 设备实例已经暂停。使用 GetDeviceRemovedReason 以确认相应措施
My configuration: windows 11 CPU:AMD5800X GPU: AMD6700XT