All very pretty and the mod is definitely gaining a wonderful array of variety with these.
Maybe it would be nice if some of the chain shirts would not be straight cut at the bottom, but would have the pointy cut like the saxon on this pic:
And of course, I just wouldn't be myself if I didn't bug you some more with the texture load saving details.
Markus II said:
These chould all use just one texture sheet with the cloth part being some neutral light grey cloth pattern, and in BRF Edit you would make five copies of the same mesh and vertex paint the sleeves and bottom of the tunic in appropriate yellow, red, blue pastels. Saves many texture sheets, less load for the same ingame effect.
Markus II said:
Same as above. This particular mesh is easy to vertex paint as the overcoat is clearly separated on edges from the tunic underneath, so sleeves and bottom can be painted in any combination without touching the chain and padded coat bits.
Markus II said:
Same again.
Already that's at least 15 texture sheets less, at least 7-8 MB less to load.
Markus II said:
Same as in all above, and a texturing detail. From a distance the padded cloth looks a bit too much like tartan cloth. Maybe the seams would be made lighter, so at a distance the armour just looks brown, and the seams only show when you're much closer...
Markus II said:
Maille Shirts with Fur Pelt:
Padded Jacks with Fur Pelt:
These meshes cannot be nicely vertex painted in the upper body, maybe the wolf pelt is separate enough that it could be given various tones of grey or brown, even the occasional black wolf, but the legs are well separate enough, that jou can vertex paint any of them in different tone. Check the armours I sent you, one of the chain+wolfpelt meshes has nice red trousers while the other one has native grey-brown.
Markus II said:
Maille Shirts with Cloak:
Pattern Edged Tunics:
This mesh is pretty impossible to vertex paint nicely, so I suppose many texture sheets get wasted on this, however, as it is a pretty small central part of the sheet that it occupies, at least a few other textures can be fitted onto the same sheet.
Also same comment about the "tartanish" looking padded cloth.
Do check out BRF Edit's vertex painting tool. It's utterly simple to use and can save a ton of texturing work, not to mention huge savings in texture loads.
Otherwise congrats once again for a great push forward in the variety department!