Resolved Archers, Javelins AI shooting before their target.

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Version number
1.2.8
Branch
Main
Modded/unmodded
Yes, but I removed mods.
Summary: Problem is archers (also javelins) AI( even tier 6 ) in battles when they are shooting it always target ground before enemies (1-10m depending on total distance). They start to hit their target only around 30-50m. Problem still exists with or without any mod, even after clean install (deleted documents, program data and steam game folders)

Idk if there are any more folders that may contain some old bugged files of mods(RBM-used in past or superspeed maybe) or other stuff with different locations... I would be realy grateful for help.

What temporarily fixed problem was activating mod: super speed - that affect faster battle speed so when activated with buttons AI started to aim correctly (showed high tier archers kills 100m+). When deativated AI again aimed bad.

How to Reproduce:
Have you used cheats and if so which: Problem is same with or without cheats (same in campaign/custom battle)
Scene Name (if related): Any battle
Media (Screenshots & Video): Not my video, but it is same issue that person posted on steam discussion november 2023
Link :
Computer Specs:
OS: Win 10
GPU: RTX 3060 Ti
GPU Driver Version: ver. 551.23 (current latest)
CPU: Ryzen 5600
RAM: 32gb ddr4 3200
Motherboard: B550 ASUS TUF GAMING
Storage Device (HDD/SSD): M2 SSD 2TB
 
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Hello, seems like setting Refresh rate to 60hz and frame limiter same instead of me playing on 100hz fixed problem. So problem looks like to be maybe higher refresh rate than 60 (or maybe specificaly 100) affect negatively projectile behavior.
 
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