I think it would be cool to add in options to play as the Monarch of a kingdom along with its unique quest lines. Such example would be: Uniting Empire as one of Imperial warlords (Lucon, Garios and Raghea) or becoming first Tsar of Sturgia as Raganvad, becoming Chinggis Khan as Monchug etc. it would make the game way more interesting to play. The dev can start by creating events when a monarch has reached their goal such as: “Empire unification” “Sturgian Tsardom founded” “Khamag Khuzait Khaganate founded” etc.
As for the quests, it’ll be similar to how it’s done for the main storyline in Viking conquest. Each decision you’ve made will have impacts on your relationship with your subjects.
A lot of players including me wants to command a large army and manage the kingdom of a existing faction, adding these campaign option will make the game more lively.
It’ll also be a neat idea of designing an animation on every faction’s victory when they conquer all the lands the quest tells them to.
As for the quests, it’ll be similar to how it’s done for the main storyline in Viking conquest. Each decision you’ve made will have impacts on your relationship with your subjects.
A lot of players including me wants to command a large army and manage the kingdom of a existing faction, adding these campaign option will make the game more lively.
It’ll also be a neat idea of designing an animation on every faction’s victory when they conquer all the lands the quest tells them to.