Troubles
Just a couple of suggestions for mappers and server owners.
1- Creating a map with 2 or 3 factions (I prefer 2).
Reason: It's a new type of fun. I'm not saying that the current maps (which, I think, hold 7 or 8 factions) are boring or something, they're quite fun too. But I'm saying that maybe we need a huge map with only 2 LARGE factions:
* Factions that cannot fall easily.
* Factions that need strategy and organization to work
* You really feel that the Lord is someone who rules over a big number of members, and not just a guy ruling 4-8 people.
* With only 2 castles in a map, there would be more space for creativity in (1) building the castle (2) more space for huge water fields, forests, .... (In fact, I can imagine 2 factions having a huge naval battle with more than 5 ships included )
It would be fun huh?
2- Please, when a new map starts, all the stockpiles (including commoner stockpiles) should have a zero count. I don't like it now where people would mine some gold for 30 minutes, go to their castles, gear up, and jump into actions, die, repeat the cycle until the great swords are out of stock. I would love it if people actually build their faction. Because right now, the only important thing is money. However, if my 2nd point gets implemented, money AND resources would be of great importance. Your 70k would do nothing without resources and engineers.
* The first point can wait, can be implemented later, or can be rejected. I don't care much about it. However, I do care about the 2nd one, which I think should be implemented in the next map (generally speaking, I'm not speaking about a specific server).
I hope I find my 2nd suggestion in the next week, when the server resets.
*Edit: Poll added to help server owners/mappers make a decision.
1- Creating a map with 2 or 3 factions (I prefer 2).
Reason: It's a new type of fun. I'm not saying that the current maps (which, I think, hold 7 or 8 factions) are boring or something, they're quite fun too. But I'm saying that maybe we need a huge map with only 2 LARGE factions:
* Factions that cannot fall easily.
* Factions that need strategy and organization to work
* You really feel that the Lord is someone who rules over a big number of members, and not just a guy ruling 4-8 people.
* With only 2 castles in a map, there would be more space for creativity in (1) building the castle (2) more space for huge water fields, forests, .... (In fact, I can imagine 2 factions having a huge naval battle with more than 5 ships included )
It would be fun huh?
2- Please, when a new map starts, all the stockpiles (including commoner stockpiles) should have a zero count. I don't like it now where people would mine some gold for 30 minutes, go to their castles, gear up, and jump into actions, die, repeat the cycle until the great swords are out of stock. I would love it if people actually build their faction. Because right now, the only important thing is money. However, if my 2nd point gets implemented, money AND resources would be of great importance. Your 70k would do nothing without resources and engineers.
* The first point can wait, can be implemented later, or can be rejected. I don't care much about it. However, I do care about the 2nd one, which I think should be implemented in the next map (generally speaking, I'm not speaking about a specific server).
I hope I find my 2nd suggestion in the next week, when the server resets.
*Edit: Poll added to help server owners/mappers make a decision.