amade
Grandmaster Knight
Yeouch, this one is heavy. Playing .635 I've been experiencing very odd skipping moments in the past few days (sort of like character or horse position not updating in sync when you lag in MP). But since this is SP and what with other issues I've been encountering I'm guessing it has something to do with the physics. The skipping moments are a lot more noticeable while riding a horse but also happens while walking on foot though it isn't very apparent due to the slow speed.
While riding you can sometimes see other horsemen display a certain behaviour where the model moves back and forth (skipping) while galloping forward at speed. During some of the skipping moments I would also hear the hoofbeats of my horse repeat the same step several times (as if the horse is skipping on one foot, weird but there you go). Quite frequently horses would also run in the same spot for a second or two before proceeding normally. Another thing I noticed but not sure if it's the physics engine playing merry hell or an intended feature is that all horses are now very difficult to maneuver even if I slow down and execute a turn.
Horses whose riders have fallen sometimes would be catapulted into the air when it walks over the body of the fallen rider. On one occasion after I've killed the rider of a horse, the horse walked over my horse instead of being obstructed by it.
Possibly related thread: http://forums.taleworlds.com/index.php/topic,84857.0.html
Anyone else can confirm this?
While riding you can sometimes see other horsemen display a certain behaviour where the model moves back and forth (skipping) while galloping forward at speed. During some of the skipping moments I would also hear the hoofbeats of my horse repeat the same step several times (as if the horse is skipping on one foot, weird but there you go). Quite frequently horses would also run in the same spot for a second or two before proceeding normally. Another thing I noticed but not sure if it's the physics engine playing merry hell or an intended feature is that all horses are now very difficult to maneuver even if I slow down and execute a turn.
Horses whose riders have fallen sometimes would be catapulted into the air when it walks over the body of the fallen rider. On one occasion after I've killed the rider of a horse, the horse walked over my horse instead of being obstructed by it.
Possibly related thread: http://forums.taleworlds.com/index.php/topic,84857.0.html
Anyone else can confirm this?