terrain

  1. Why my scene loses its textures in editor?

    When I open my scenes in editor three months later, I find the terrain of my world-map scene turns black and loses its textures: and when I build a new scene, the terrain works normally: How can I fix the terrain of the former scene? Thanks a lot for any one's help.
  2. Test Mission Crash/How to open Bannerlord scenes with terrain

    Hello, I have two questions. The first is that I get two to three errors and then a crash every time I attempt to "Test Mission" on any native or custom made map. I've tried reinstalling and validating files for both Bannerlord and the Modding Kit. I have screenshots of the errors but cannot...
  3. Resolved Scene Editor Terrain not loading in

    As the title suggests, the terrain is not loading in when I open a scene up. I can see all the assets and everything but the terrains height map does not appear to be loading.
  4. Swyter

    SceneObj tools | Scripts to losslessly unpack, merge and repack .sco files; externally edit props, AI meshes and terrain with standard software

    This handy tool suite allows viewing and editing the inner contents of your Mount&Blade 1.011 and Mount&Blade: Warband scene object files (SceneObj/scn_*.sco) as if they were normal .zip files, and then munging them back! These files contain mission objects (scene props, flora, items, entry...
  5. Need More Info Hideous mountain geometry popping when zooming in and out on the main campaign map

    Summary: After returning to the game after about a 6 month break, I'm noticing hideous mountain geometry popping when zooming in and out on the main campaign map. This occurs on the main branch, as well as the latest beta branch (1.8.0). This issue is present whether tesselation is enabled or...
  6. Resolved General Flora Layer not working in game

    It seems like with 1.7.2 the functionality of the flora layer function for the terrain paint tool went broken. Screenshots in following order 1) "normal" editor view 2) disabled editor view 3) in-game view
  7. In Progress Terrain flickering in a field map

    Summary: Screen flickering in one of the field maps. It's pretty harsh on the eyes. It seemed to behave worse in some directions than others, see the video included. I have seen this graphical glitch before in previous versions of the game, I think it might even have been the same map. Most of...
  8. Lornloth00

    SP - General Access Battle Order Screen at anytime for Set Up

    Since we can't set unit divisions in the party screen till some sort of solution is found, how about letting the player go into a battle scene in the middle of map to change battle orders and captains? Maybe its just a set of hot key(s) or a button that activates this but this would be another...
  9. Resolved Scene Editor Modding tools crash on using elevation tool on main_map (1.6.3) or crashes on save.

    Mod tools crash when trying to edit terrain on 1.6.3 main map. Happens every time, if I "save as" the main map to my mod folder I am then able to close the map, load it from my mod folder and open it again and edit it but it will then crash when I save it regardless of if I make any changes to...
  10. The_Hussar

    In Progress [Bug] Battle > Desert > Soldiers stuck in a rock in a desert map

    Summary: Bug Soldiers stuck in a rock in a desert map How to Reproduce: Have a 1000 men battle in a desert area, and observe if any units get stuck inside the rock formation shown in the video, it's very hard to reproduce, that is the first time I got this and I have played this time dozens of...
  11. AlbertFaubrein

    How terrains work (scene)?

    Hello everyone, I would like to understand everything about the terrains in the Mount and Blade's engine (generation, vertex count, textures, water level...). I want to understand this to create a third party tool wich represents the terrain in 3d like in the game. Thanks for the support.
  12. Worlok

    Resolved Scene Editor Scene editor crashes terrain resize

    Summary: When I try to resize my current terrain the tool crashes. How to Reproduce: Open my scene, select terrain and try to resize the terrain Specific Tool: Scene editor Media (Screenshots & Video): Computer Specs: OS: Windows 10 Home 64bit GPU: Radeon RX550 4G GPU Driver Version...
  13. Brotila

    Resolved Enemies Glitching Under Map

    At first enemies would only glitch through the map on desert maps. They would either spawn inside rock formations (some of them are hollow or have tunnels inside of them), or they would clip into them somehow. However, now it has happened to me on a river map. At some point during the battle the...
  14. Terrain does not load on Main Map.

    When I load the Main Map into the editor the terrain does not load. It remains blacked out however everything else in the scene loads. If I save the map the terrain will no longer load in the campaign. Reloading my backup fixes the issue so it seems as if the Shader is simply not working on...
  15. Jancnahn

    a quick question on HeightMap Exporting/Importing

    When I export a single-node terrain of 64x64 HeightMap resolution, say all of height 0, I get a 65x65 png file starting with an extra row of 0.8134432 values and with an extra column of zeroes except a single extry of 0.8134432. Thus when I import the very same height map file, the first row of...
  16. Aldemar

    Need More Info Squares on the campaign map

    Beside that Bannerlord looks downgraded since some patches. Now i have this.
  17. alligator shoes

    1.5.3 Modding tools does not include Main map height data

    The SceneEditData for the Main_map which includes terrain height afaik is not included in the modding tools for 1.5.3. Will it be added back?
  18. Rottensnare

    Is it possible to create holes in terrain?

    I want to create a cave or similar feature in my map. I would like that I could remove terrain so that the characters could then go into the cave that was created with the existing cave or dungeon assets. In other words the ability to remove the textures/collisions/meshes/etc of the terrain so...
  19. Resolved Terrain bug: penalties without the matching terrain

    The plains west of Pravend City are all treated as forest when calculating the party movement speed. But there are no forest as the area are plains like I said. This goes for the mainland west of Pravend as well as for the peninsula south-west of the city and occurs all over the area, not only...
  20. MinhTien

    Resolved Beta 1.4.1 Wrong terrain types near Aster Castle,

    As shown in screenshots, near Aster Castle, my party is afflicted by Forest debuff while standing out in the open, while another party is considered to be in Plain while visually moving through forest. I use no mod. Can't take screenshot while holding ALT...
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